Resilience
From Edge of Darkness Wiki
Resilience
m |
m |
||
| (2 intermediate revisions not shown) | |||
| Line 1: | Line 1: | ||
| - | __NOTOC__{{Infobox Discipline|Name=Resilience|Source=Vampire The Requiem Sourcebook | + | __NOTOC__{{Infobox Discipline|Name=Resilience|Source=Vampire The Requiem Sourcebook}} |
| - | Legends abound of vampires who are able to withstand even | + | Legends abound of vampires who are able to withstand even the most brutal punishment to their unliving forms. While all Kindred possess a certain degree of the toughness of which these tales speak, those with the Discipline of Resilience are commensurately more stalwart. Vampires with several dots of Resilience are capable of walking through a hail of bullets, shrugging off even the most punishing blows, and even resisting the deadly claws and fangs of supernatural foes. |
| - | the most brutal punishment to their unliving forms. While | + | |
| - | all Kindred possess a certain degree of the toughness of which | + | |
| - | these tales speak, those with the Discipline of Resilience are | + | |
| - | commensurately more stalwart. Vampires with several dots of | + | |
| - | Resilience are capable of walking through a hail of bullets, | + | |
| - | shrugging off even the most punishing blows, and even resisting | + | |
| - | the deadly claws and fangs of supernatural foes. | + | |
* '''Cost''': 1 [[Cost::Vitae]] per [[scene]] | * '''Cost''': 1 [[Cost::Vitae]] per [[scene]] | ||
* '''Dice Pool''': Resilience is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an augmentation of physical potential that lasts for the scene in which it is activated, and which affects other rolls. | * '''Dice Pool''': Resilience is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an augmentation of physical potential that lasts for the scene in which it is activated, and which affects other rolls. | ||
* '''[[Action]]''': [[Action::Reflexive]] | * '''[[Action]]''': [[Action::Reflexive]] | ||
| + | |||
| + | {{VHR|{{:Talk:Resilience}}}} | ||
Each dot of Resilience increases the character’s [[Stamina]] by one for the scene in which the Discipline is active. This bonus also increases the character’s [[Health]] dots during the scene. Resilience may not be invoked more than once per scene. That is, you may not spend a second Vitae and double the benefits of the power. | Each dot of Resilience increases the character’s [[Stamina]] by one for the scene in which the Discipline is active. This bonus also increases the character’s [[Health]] dots during the scene. Resilience may not be invoked more than once per scene. That is, you may not spend a second Vitae and double the benefits of the power. | ||
| Line 32: | Line 27: | ||
===Extra Dots and After-Effects=== | ===Extra Dots and After-Effects=== | ||
Note that the extra Health dots a character gains in a scene while Resilience is active can have consequences later. '''If a vampire suffers more damage than he has his usual Health dots, those excess wounds upgrade existing wounds''' (bashing becomes lethal, lethal becomes aggravated) as per the damage rules on p. 171-172 of the [[World of Darkness Sourcebook]]. In other words, once the character’s Resilience “powers down” at the end of the scene and the extra Health dots that the power confers are lost, he might have to contend with more serious wounds than initially harmed him unless he heals them while Resilience is still active. See the “[[Temporary Health Dots]]” sidebar on p. 173 of the [[World of Darkness Sourcebook]] to see what happens when extra Health is lost. | Note that the extra Health dots a character gains in a scene while Resilience is active can have consequences later. '''If a vampire suffers more damage than he has his usual Health dots, those excess wounds upgrade existing wounds''' (bashing becomes lethal, lethal becomes aggravated) as per the damage rules on p. 171-172 of the [[World of Darkness Sourcebook]]. In other words, once the character’s Resilience “powers down” at the end of the scene and the extra Health dots that the power confers are lost, he might have to contend with more serious wounds than initially harmed him unless he heals them while Resilience is still active. See the “[[Temporary Health Dots]]” sidebar on p. 173 of the [[World of Darkness Sourcebook]] to see what happens when extra Health is lost. | ||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
{{Links|Stamina}}{{Vampire/Disciplines}} | {{Links|Stamina}}{{Vampire/Disciplines}} | ||
Latest revision as of 02:52, 20 July 2016
This article has additional House Rules. Please click the House Rules tab above for details.
