Sometimes intimidation is a vampire’s best weapon, particularly when facing an opponent who is unaware of the Kindred’s true ability. Through the use of this power, the vampire appears to shrug off even the mightiest of blows, to ignore wounds that should cripple even one of the undead. Kindred with this power have been known to rout far more capable foes, for the enemy truly believed that such vampires were invulnerable.
With a successful invocation roll, the character can hide the full extent of his injuries. Wounds are invisible and he does not appear to slow down, limp or grow weary. He seems to function at full capability, regardless of how badly injured he actually is. Iron Façade does not actually heal wounds or reduce dice-pool penalties. It simply appears to do so, making it impossible for any observers to determine the character’s true condition. Once activated, Iron Façade lasts for a scene or until the character is sent into torpor by his wounds. A vampire with Auspex might be able to see through this power, as per the standard Clash of Wills.