Wolf-Man

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Wolf-Man
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Shadows of Mexico.jpg
Shadows of Mexico p. 105
Action
Disciplines Protean ●●●
Sublunario ●●●
XP 15 xp
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With this power, a Dead Wolf can transform himself into a state partway between man and beast. Visually, the vampire appears very much like the archetypal wolf-man: a hairy, feral figure with a hint of a snout, a slit nose and a mouth full of wolf-like teeth. This form, coupled with the vampire’s own ferocity, makes for a terrifying creature.

This power activates only when the vampire rides the wave of the Beast and spends a Vitae to activate it. Anyone attempting to identify the character by his appearance suffers a penalty equal to the vampire’s Protean or Sublunario dots, whichever is higher. While in this bestial form, only people unfamiliar with werewolves would mistake the vampire for one. The Kindred’s appearance most resembles that of an Uratha in its near-human form (Dalu).

This is a benefit of the mechanic. While in this form, the vampire gains a +2 bonus on all perception-related dice pools

This is a benefit of the mechanic. While in this form, the vampire gains +2 bonus on Intimidation dice pools

This is a drawback of the mechanic. While in this form, the vampire takes a –3 penalty on any dice pools requiring speech

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