Mage House Rules
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Mage House Rules
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This serves as a compiled list of active rules for Mage the Awakening, and Mage players venturing into other threads. These rules are a product of conversations between the STs and moderators, and a consideration of player suggestions. | This serves as a compiled list of active rules for Mage the Awakening, and Mage players venturing into other threads. These rules are a product of conversations between the STs and moderators, and a consideration of player suggestions. | ||
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* The [[Rules|general rules of Edge of Darkness]] supersede Mage-specific rules. | * The [[Rules|general rules of Edge of Darkness]] supersede Mage-specific rules. | ||
* Before submitting a character is it is suggested to at least look over the [http://nwod.org/forum/showthread.php?28824 Character Creation] discussion on the forum. | * Before submitting a character is it is suggested to at least look over the [http://nwod.org/forum/showthread.php?28824 Character Creation] discussion on the forum. | ||
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+ | {{Quote|Mage is play-testing '''signficant''' additions to the House Rules. Since they are still in testing, the rules have not been merged into this page. [http://nwod.org/forum/showthread.php?36087 Please review them here].}} | ||
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- | == | + | ==Posting and Inactivity== |
- | + | ===Scenes=== | |
- | * ''' | + | Each Mage Character may be in five (5) concurrent Scenes. |
- | * ''' | + | * This total includes, Plots, Socials, Consilium, Path, and Order meetings. |
- | * | + | * This '''does not''' include Comms or Shards |
+ | * Only one (1) Shard Scene is allowed at a time. | ||
+ | * Councilors, Provosts, Sentinels, Heralds are allowed an additional one (1) Scenes to fulfill their responsibilities | ||
+ | * [[Help:Tracker|Tracker]] and [[Help:Power Icons|Power Icons]] are used to monitor [[Scene]]s. | ||
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+ | ===Inactivity=== | ||
+ | If a character goes 30 days without a post on the character or without a public post living room post indicating a delay in posting time, the character will be marked Inactive. | ||
+ | * Inactive characters may be reactivated if their players wrote them out of the threads they were in by themselves. | ||
+ | * If a character was dropped, it wholly up to the HST whether they can be re-activated. | ||
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+ | ===Signature / Minisheets=== | ||
+ | '''Tracker''' and '''Power Icons''' will handle the bulk of your scene monitoring; however, players should include the following information in either his/her Signature Line or [[Mini Character Sheets|Mini Character Sheet]]: | ||
+ | * Any active Supernatural effects (Imbued Items, Spells, etc) which are not shown on Tracker. | ||
+ | * When in combat, please include [[Defense]], [[Armor]], and [[Speed]] | ||
+ | * Please review [http://nwod.org/forum/showthread.php?37260 this thread] for details on recording spells | ||
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+ | ==Magical Tools== | ||
+ | Each Character may have only one. | ||
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+ | ==Mage Armor and Mage Sight== | ||
+ | The venue uses first edition sight and armour. [http://nwod.org/forum/group.php?discussionid=1296&do=discuss Armor] and [http://nwod.org/forum/group.php?discussionid=1295&do=discuss Sight] are listed in the Mage group. | ||
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+ | ==Nimbus== | ||
+ | * A [[Nimbus]] may not meta-pose feeling in other characters. | ||
+ | * Nimbus effect radius as a function of [[Gnosis]]. So a G1 Mage had a Nimbus radius of 1 meter, whereas a G3 Mage had a radius of 3 meters. Any 'flare' was discernible regardless of Gnosis, but the actual effect was only felt in the radius. | ||
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+ | ==Resonance== | ||
+ | The appearance of [[Resonance]] has been house-ruled and defined, and should be read [[Resonance|here]]. | ||
- | + | ==Scrutiny== | |
A character may scrutinize a target a number of [[Successive Attempts]] equal to his/her [[Gnosis]] per scene. | A character may scrutinize a target a number of [[Successive Attempts]] equal to his/her [[Gnosis]] per scene. | ||
* Example: A Gnosis 1 character may throw their Scrutiny pool/e-action once per target per scene. | * Example: A Gnosis 1 character may throw their Scrutiny pool/e-action once per target per scene. | ||
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- | + | ==Wisdom== | |
- | + | ||
* Please see [[Wisdom]] for details on how Wisdom is affected on EoD | * Please see [[Wisdom]] for details on how Wisdom is affected on EoD | ||
+ | * '''[[Meditation|Meditating]]''' ''does not'' give +1 to degeneration rolls. | ||
+ | ==Expendables== | ||
===Mana=== | ===Mana=== | ||
- | ''' | + | [[Mana]] expenditures are recorded with [[Help:Power Icons|Power Icons]]. |
+ | '''Average Mana Pool''' | ||
* Base [[Mana]] = The Character's [[Wisdom]] score | * Base [[Mana]] = The Character's [[Wisdom]] score | ||
- | + | * Add Mana per dot of Private [[Hallow]] the Character has Access To | |
- | * Add Mana per dot of Private Hallow the Character has Access To | + | |
** Add 3 per if only 1 or 2 people draw from the Hallow | ** Add 3 per if only 1 or 2 people draw from the Hallow | ||
** Add 2 per if 3 or 4 people draw from the Hallow | ** Add 2 per if 3 or 4 people draw from the Hallow | ||
** Add 1 per if 5 or 6 people draw from the Hallow | ** Add 1 per if 5 or 6 people draw from the Hallow | ||
- | * | + | * '''Scouring''' for Mana is ''extremely'' painful and in Combat and Social Scenes will lead to a -1 penalty to their next action. If Scourging occurs again in the same scene, this penalty increases by 1, each time. |
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- | + | ===Willpower=== | |
- | ** | + | Per WoD core, [[Willpower]] refreshes once a Story ends; otherwise, it's through four means: |
- | ** | + | * fulfilling your Virtue |
+ | * fulfilling your Vice | ||
+ | * small 'triumphs' | ||
+ | * a night of rest | ||
- | + | Otherwise, how Willpower is tracked between scenes has been house-ruled: | |
- | + | Each Character starts with half their pool (rounded down, minimum 1), per scene, with no more tracking between Scenes or recovery per new Scene. | |
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- | + | This should emphasize Willpower as a finite resource a bit more and be less of a headache to track. | |
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- | ==== | + | ==Resistance== |
- | + | * All effects (Spells, Merits, etc) can be Resisted. If no Resistance is given, we'll craft an appropriate one. | |
+ | * Supernatural Tolerance ([[Blood Potency]], [[Gnosis]], [[Wyrd]]) is always added to Resistance. | ||
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- | + | ==Alchemy== | |
+ | Alchemy via [[Matter]] has been extensively House Ruled. Refer to the [[Alchemy]] article. | ||
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- | + | ==Skills== | |
+ | * [[Skills|Skill]] improvement is limited to one dot per month. | ||
+ | * [[Skills|Skill]] improvement is capped at a value equal to [[Resolve]] + 2. This represents that the top tier of self improvement in a Skill will require higher-than average ability to focus one's Resolve. | ||
+ | :: If your Resolve is ●, a Skill cannot be improved beyond ●●● | ||
+ | :: If your Resolve is ●●, a Skill cannot be improved beyond ●●●● | ||
+ | :: A high Resolve rating (●●●, ●●●●, ●●●●●) will obviate the Mentor requirement for improving Skills. | ||
+ | * The following Skills have been House Ruled in some fashion: | ||
+ | :: [[Occult Skill]] | ||
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- | + | ==Merits== | |
+ | The following Mage specific Merits have been House Ruled in some fashion: | ||
+ | * {{#ask: [[Category:Merits]] [[Character Type::Mage]] [[Permission::House Ruled]] }} | ||
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- | + | The following Mage specific Merits have been '''Banned''': | |
+ | * {{#ask: [[Category:Merits]] [[Character Type::Mage]] [[Permission::Banned]] }}, [[Retainer]] | ||
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- | + | For a full listing of House-Ruled [[Merits]], see '''[[Merits]]'''. Mage is currently not using '''any''' Familiar or Retainer Merits. | |
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- | + | ==Legacies== | |
+ | There are House Rules governing Legacies: | ||
+ | * See [[Legacy]] | ||
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- | + | The Legacy system has been completely reworked and House Ruled with the following changes. | |
+ | Attainments as written are no more. Gone. They will be replaced by a 'global' Attainment system, and the prerequisites dropped except for Gnosis. | ||
- | + | * 1st Attainment: The Mage gains +1 Spell Tolerance and +1 Active Spells. These spells must be from Ruling Arcana. As the Mage's Soul is refined, so too is it's capacity. | |
+ | * 2nd Attainment: The Mage gains +1 to all Ruling spell dice pools (Improvised or Rote). The soul has been tempered, now it is forged into a more effective weapon against the Lie. | ||
- | + | * 3rd Attainment: To Be Announced | |
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- | + | * Additional Ruling | |
- | * | + | |
- | + | There is no more 'extra' Ruling Arcana. Gone. Legacy 'Ruling' Arcana are banished to simple fluff/suggestions of useful shit. | |
- | * | + | * Drawback |
- | + | Refinement comes with a price. Much like a Vampire's Bloodline weakness, Legacies will come with a drawback. Whatever a Mage's Inferior Arcana, the matching Arcana by Path will also become Inferior, giving the Mage two Inferior Arcana. A slight adjustment has been made to account for the Moros overlap and Acanthus exclusions. | |
- | + | Acanthus: Forces ''and'' Prime | |
- | + | Mastigos: Matter ''and'' Time | |
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+ | Moros: Spirit ''and'' Life | ||
- | + | Obrimos: Death ''and'' Fate | |
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- | + | Thyrsus: Mind ''and'' Space | |
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The following [[Legacies]] have been House Ruled in some fashion: | The following [[Legacies]] have been House Ruled in some fashion: | ||
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==Cross-Venue== | ==Cross-Venue== | ||
- | The majority of Cross-venue on EoD holds to a No Reveal rule, which means that the characters cannot inform characters from other Splats or Supernatural Groups that they are Supernatural in one form or another. | + | The majority of Cross-venue on EoD holds to a No Reveal rule, which means that the characters cannot inform characters from other Splats or Supernatural Groups that they are Supernatural in one form or another. Currently, crossover is held primarily in City Shards. However, there will be an increase of inter-venue communication and interaction that will take place in the Main Forum (Through the Veils) and the Social Subforum (Awakening). |
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===City Shards=== | ===City Shards=== | ||
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- | == | + | ==Combat== |
- | * | + | * Talking should be restricted to 1-3 syllables; any more (up to seven) will constitute an Action. |
- | * | + | |
- | ** | + | |
+ | ==Spells and Spellcasting== | ||
+ | ===Spell Aspect=== | ||
+ | [[Spell Aspect]] (whether a Spell is Covert or Vulgar) will now be solely determined by it's Proficiency level (dot rating). The actual effect of the spell is completely irrelevant -- it's going to be how much and how hard you push against the Lie that gives the Abyss a chance to seep through. | ||
+ | * ● Spells: Covert | ||
+ | * ●● Spells: Covert | ||
+ | * ●●● Spells: Vulgar -1 [[Paradox]] die | ||
+ | * ●●●● Spells: Vulgar | ||
+ | * ●●●●● Spells: Vulgar +1 [[Paradox]] die | ||
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+ | ===Ritual Casting=== | ||
+ | * '''Extended casting''' dice roll limit is equal to a character's [[Gnosis]]. | ||
+ | * '''Relinquishing''' a spell can only be done by paying the [[Willpower]] '''dot'''. Alternate methods/spells from [[Tome of the Mysteries]] are not allowed. | ||
+ | |||
+ | ===Rotes=== | ||
+ | * '''Rote''' dice pools are determined by a character's '''natural''' stats. [[Attributes]] or [[Skills]] altered by magic may not increase spell dice pools. | ||
+ | * '''Rote Factor Bonuses''' ([[Tome of the Mysteries]]) don't exist. | ||
+ | * '''[[Rote]]s''' can be learned by anyone, regardless of Order membership/Rote origin. | ||
+ | |||
+ | ===Mind=== | ||
+ | * [[Mind]] spells which affect (boost) Physical traits ([[Attributes]], [[Skills]]) are duplicated/changed/converted to [[Life]] spells. Life will be the go-to Arcana for the Physical category of traits. | ||
+ | * [[Mind]] spells which affect Social (boost) traits ([[Attributes]], [[Skills]]) are duplicated/changed/converted to [[Spirit]] spells. Spirit will be the go-to Arcana for the Social category of traits. | ||
+ | * These include, but are not limited to: [[Augment the Mind]], [[Augment Other Minds]], [[Supreme Augmentation]], [[Gain Skill]], [[Skill Mastery]], [[Willful Process]], and [[Triumphant Will]]. | ||
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+ | ===House Ruled Spells=== | ||
+ | The following Spells have been House Ruled in some fashion: | ||
+ | * {{#ask: [[Category: Spells]] [[Category: Mage House Rules]] }} | ||
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+ | ===Banned Spells=== | ||
+ | The following Spells have been '''Banned''': | ||
+ | * {{#ask: [[Category: Spells]] [[Category: Banned]] }} | ||
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{{Links|Mage House Rules}}{{footer|mta}}{{Help}}{{Parent|Mana}} | {{Links|Mage House Rules}}{{footer|mta}}{{Help}}{{Parent|Mana}} | ||
[[Category:Mage House Rules]] | [[Category:Mage House Rules]] |
Latest revision as of 18:27, 21 January 2025
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