This protective measure permits an unauthorized user to employ any of an item’s imbued spells that specify a person as a target of an effect. Whenever the user sets off an effect, however, this spell redirects the effect to affect a different target. When multiple alternative targets are available, the item reads the unauthorized user’s mind, determining which target would displease her the most. A healing spell would therefore assist the thief’s enemies, while called lightning would strike her, or one of her allies.
| Banned: Directed Havoc has been removed from general play on Edge of Darkness. The staff has determined that Directed Havoc is either over powered, inconsistent or does not promote constructive game play in the environment that has been built on this site. Please know that Directed Havoc has been discussed on some level and that the removal of Directed Havoc play was done with the best of intentions. This source material may be available outside of the general setting, in side games.
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This spell requires one success to install, but the mage may continue to add additional successes, if desired. When the defense mechanism is activated, the Storyteller rolls a dice pool equal to 10 or the number of successes scored during item enchantment, whichever is lower. This is reflexively contested by the unauthorized user’s Resolve + Gnosis. If the item is successful, its effect is re-targeted.
Free Council Rote: Bitter Irony
The rough poetic justice meted out by this item defense maintains a special appeal for the Free Council’s more anarchic practitioners.