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A prolonged spell’s default Duration is one scene or one hour.
- Duration Dice Penalty
- One scene/hour None (basic success)
- Two hours –2
- 12 hours –4
- 24 hours –6
- Two days –8*
- *Impose an additional –2 dice penalty per extra +2 days. For example, a four-day prolonged Duration would levy a –10 dice penalty.
Extended casting:
- Duration Target Number
- One scene/hour basic success
- Two hours +1 success
- 12 hours +2 successes
- 24 hours +3 successes
- Two days +4 successes*
- *Add an additional success to the target number per extra +2 days. For example, a four-day prolonged Duration would add five successes to the target number.
Advanced Prolongation: If a mage has dots in the spell’s
primary Arcanum that are one or more higher than normally
required to cast the spell, he can increase the Duration by
even more dramatic steps.
- Duration Dice Penalty
- One scene/hour None (basic success)
- 24 hours –2
- Two days –4
- One week –6
- One month –8
- Indefinite* –10
Extended casting:
- Duration Target number
- One scene/hour basic success
- 24 hours +1 success
- Two days +2 successes
- One week +3 successes
- One month +4 successes
- Indefinite* +5 successes
- * The spell is permanent until cancelled or dispelled. Living targets, however, grow, change and heal. Spells with an indefinite Duration cannot be cast upon a living creature.
- * A vulgar spell with Duration longer than one hour or scene might suffer from the corrosive effects of Disbelief whenever a Sleeper witnesses the magic. See “Disbelief,” p. 274.