Werewolf Cheat Sheet
From Edge of Darkness Wiki
Werewolf Cheat Sheet
(→Shapeshifting) |
(Marked up many links and headers. Rejigged page layout and some ordering.) |
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- | {{header|wtf}}{{topicon wtf}}{{TOC right}} | + | {{header|wtf}}{{topicon wtf}}{{TOC right}}{{Werewolf/Index}} |
+ | Put together by [[User:DrDog|DrDog]] & [[User:Roadnottaken|Roadnottaken]] | ||
+ | |||
If you don't understand, ask, and it will be answered. | If you don't understand, ask, and it will be answered. | ||
- | == Auspices == | + | ==Auspices== |
- | + | ===[[Rahu]] (Full Moon, Warrior)=== | |
- | * Renown: Purity | + | *Renown: [[Purity]] |
- | * Specialties: Brawl, Intimidation, Survival | + | *Specialties: [[Brawl Skill|Brawl]], [[Intimidation Skill|Intimidation]], [[Survival Skill|Survival]] |
- | * Gift Lists: Dominance, Full Moon, Strength | + | *Gift Lists: [[Dominance Gifts|Dominance]], [[Full Moon Gifts|Full Moon]], [[Strength Gifts|Strength]] |
- | * Ability: Warrior’s Eye. “Read” a foe once per session, [[Pool::Wits]] + Primal Urge to determine if foe is more/less powerful. DF: | + | *Ability: Warrior’s Eye. “Read” a foe once per session, [[Pool::Wits]] + [[Primal Urge]] to determine if foe is more/less powerful. DF: Misjudgment, ES: Sense of gap between power levels. |
- | + | ===[[Cahalith]] (Gibous Moon, Visionary)=== | |
- | * Renown: Glory | + | *Renown: [[Glory]] |
- | * Specialties: Crafts, Expression, Persuasion | + | *Specialties: [[Crafts Skill|Crafts]], [[Expression Skill|Expression]], [[Persuasion Skill|Persuasion]] |
- | * Gift Lists: Gibbous Moon, Inspiration, Knowledge | + | *Gift Lists: [[Gibbous Moon Gifts|Gibbous Moon]], [[Inspiration Gifts|Inspiration]], [[Knowledge Gifts|Knowledge]] |
- | * Ability: Prophetic Dreams. Gives clue about challenges faced once per story., must sleep at least 4 hours. +1 bonus to Occult rolls to interpret omens or occult riddles. | + | *Ability: Prophetic Dreams. Gives clue about challenges faced once per story., must sleep at least 4 hours. +1 bonus to [[Occult Skill|Occult]] rolls to interpret omens or occult riddles. |
- | + | ===[[Elodoth]] (Half Moon, Walker Between)=== | |
- | * Renown: Honor | + | *Renown: [[Honor]] |
- | * Specialties: Empathy, Investigation, Politics | + | *Specialties: [[Empathy Skill|Empathy]], [[Investigation Skill|Investigation]], [[Politics Skill|Politics]] |
- | * Gift Lists: Half Moon, Insight, Warding | + | *Gift Lists: [[Half Moon Gifts|Half Moon]], [[Insight Gifts|Insight]], [[Warding Gifts|Warding]] |
- | * Ability: Spirit Envoy. +2 bonus to Empathy, Expression, Persuasion, or Politics rolls made to negotiate with spirits. Does not apply to threats. | + | *Ability: Spirit Envoy. +2 bonus to Empathy, [[Expression Skill|Expression]], [[Persuasion Skill|Persuasion]], or Politics rolls made to negotiate with spirits. Does not apply to threats. |
- | + | ===[[Ithaeur]] (Crescent Moon, Spirit Master)=== | |
- | * Renown: Wisdom | + | *Renown: [[Wisdom]] |
- | * Specialties: Animal Ken, Medicine, Occult | + | *Specialties: [[Animal Ken Skill|Animal Ken]], [[Medicine Skill|Medicine]], [[Occult Skill|Occult]] |
- | * Gift Lists: Crescent Moon, Elemental, Shaping | + | *Gift Lists: [[Crescent Moon Gifts|Crescent Moon]], [[Elemental Gifts|Elemental]], [[Shaping Gifts|Shaping]] |
- | * Ability: Ritual Master. Rituals dots cost new x4. New | + | *Ability: Ritual Master. Rituals dots cost new x4. New [[Rites]] bought with experience cost dots x1. |
- | + | ===[[Irraka]] (New Moon, Stalker)=== | |
- | * Renown: Cunning | + | *Renown: [[Cunning]] |
- | * Specialties: Larceny, Stealth, Subterfuge | + | *Specialties: [[Larceny Skill|Larceny]], [[Stealth Skill|Stealth]], [[Subterfuge Skill|Subterfuge]] |
- | * Gift Lists: Evasion, New Moon, Stealth | + | *Gift Lists: [[Evasion Gifts|Evasion]], [[New Moon Gifts|New Moon]], [[Stealth Gifts|Stealth]] |
- | * Ability: Pathfinder’s Sense. +2 bonus to ‘peek’ into Shadow ([[Pool::Wits]] + [[Pool:: | + | *Ability: Pathfinder’s Sense. +2 bonus to ‘peek’ into [[Shadow Realm|Shadow]] ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + PU, Instant) or perceive ephemeral spirits ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + PU, Instant). Also applies to rolls to sense [[Locus|loci]] ([[Pool::Wits]] + [[Pool::Investigation Skill|Investigation]] + PU). |
- | == Death Rage (Kuruth) == | + | ==Death Rage ([[Kuruth]])== |
- | [[Pool::Resolve]] + Composure to resist (Reflexive) | + | [[Pool::Resolve]] + [[Pool::Composure]] to resist ([[Action::Reflexive]]) |
- | Failure: Shift reflexively into Gauru | + | |
+ | Failure: Shift reflexively into [[Gauru]] | ||
Automatic Provocation | Automatic Provocation | ||
- | * Wounded by aggravated damage | + | * Wounded by [[Aggravated|aggravated]] damage |
* Struck by an exceptional success attack roll | * Struck by an exceptional success attack roll | ||
* Striking an exceptional attack success | * Striking an exceptional attack success | ||
* Wound is marked on one of character’s last 3 health boxes | * Wound is marked on one of character’s last 3 health boxes | ||
- | Harmony Minimum Stimulus (outide of combat) | + | {| |
- | 9-10 Loved one/packmate slain or badly injured; betrayed by loved one/packmate | + | ! [[Harmony]] |
- | 7-8 Betrayed by ally | + | ! Minimum Stimulus (outide of combat) |
- | 5-6 Injured outside combat by aggravated damage; loved one/packmate in danger | + | |- |
- | 3-4 Humiliated or injured | + | | 9-10 |
- | 1-2 Insulted; authority challenged | + | | Loved one/packmate slain or badly injured; betrayed by loved one/packmate |
+ | |- | ||
+ | | 7-8 | ||
+ | | Betrayed by ally | ||
+ | |- | ||
+ | | 5-6 | ||
+ | | Injured outside combat by aggravated damage; loved one/packmate in danger | ||
+ | |- | ||
+ | | 3-4 | ||
+ | | Humiliated or injured | ||
+ | |- | ||
+ | | 1-2 | ||
+ | | Insulted; authority challenged | ||
+ | |} | ||
Effects | Effects | ||
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* Attempts to mentally/socially coerce at -3 | * Attempts to mentally/socially coerce at -3 | ||
* Talkdowns are an automatic -5 | * Talkdowns are an automatic -5 | ||
- | * Cannot use fetishes/Gifts | + | * Cannot use [[Fetish|fetishes]]/[[Gifts]] |
* Cannot spend Willpower | * Cannot spend Willpower | ||
- | * [[Pool::Resolve]] + Composure may be rolled if talked down, etc. | + | * [[Pool::Resolve]] + [[Pool::Composure]] may be rolled if talked down, etc. |
* Induces fear in spirits | * Induces fear in spirits | ||
* Reflexive Kuruth roll may save from being disabled by giving extra health | * Reflexive Kuruth roll may save from being disabled by giving extra health | ||
- | == | + | ==[[Lunacy]]== |
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+ | {| | ||
+ | ! Willpower | ||
+ | ! Description | ||
+ | ! Penalty | ||
+ | ! Memory | ||
+ | |- | ||
+ | | 1-2 | ||
+ | | No control over actions. Catatonic, cardiac arrest, suicidal or regressive behavior. | ||
+ | | -5 penalty to all actions. | ||
+ | | No memory of event, refuse to believe evidence. | ||
+ | |- | ||
+ | | 3-4 | ||
+ | | Little control, likely to flee. | ||
+ | | -4 penalty to all actions. | ||
+ | | Vague and rationalized memories of event. | ||
+ | |- | ||
+ | | 5-7 | ||
+ | | Overcome with fear, likely to flee. Has presence of mind to lock doors, etc. May attempt to fight if cornered. | ||
+ | | -3 penalty to all actions. | ||
+ | | Attempts to remember require [[Intelligence]] + [[Composure]] at -4. | ||
+ | |- | ||
+ | | 8-9 | ||
+ | | Exceptional self-control. May spend 1 WP to avoid fleeing for one turn. | ||
+ | | All actions at -1 penalty. | ||
+ | | Conscious effort to remember events require [[Intelligence]] + [[Composure]] at -2 penalty. Succ allows memory that excludes the [[Uratha]], ES allows full recall. Roll made for each attempt to remember. | ||
+ | |- | ||
+ | | 10 | ||
+ | | Complete control over Lunacy. | ||
+ | | Nil | ||
+ | | Acts rationally and remembers clearly. | ||
+ | |} | ||
Modifiers: | Modifiers: | ||
* Dalu: +4 WP | * Dalu: +4 WP | ||
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* Storyteller fiat: Res + Composure roll adds successes to WP | * Storyteller fiat: Res + Composure roll adds successes to WP | ||
+ | ==[[Harmony]]== | ||
+ | |||
+ | {{Tables/Harmony}} | ||
+ | |||
+ | * Exceptional Success on degeneration check: 1 [[Willpower]] gained | ||
+ | * If degeneration occurs, roll Harmony to check for [[Derangements|derangement]]. | ||
+ | * '''Optional Degeneration rules''': Werewolves can gain bans like spirits instead of mental disorders. These can be things like spilling three drops of blood before entering a door, or collecting a token from every defeated foe, etc. They get progressively worse as the werewolf drops lower in harmony. | ||
+ | |||
+ | ==[[Primal Urge]]== | ||
- | |||
{{Tables/Primal Urge}} | {{Tables/Primal Urge}} | ||
- | == Regeneration == | + | ==[[Regeneration]]== |
- | * Regenerate 1 | + | * Regenerate 1 [[Bashing]] at the beginning of [[action]] for the turn ([[reflexive]]). |
- | * May spend 1 | + | * May spend 1 [[Essence]] to regenerate 1 [[Lethal]] INSTEAD of 1 bashing (reflexive). This may be done even when unconscious. |
* Without spending Essence, 1 lethal is regenerated every 15 minutes. | * Without spending Essence, 1 lethal is regenerated every 15 minutes. | ||
- | * Aggravated is healed at 1 point per week. | + | * [[Aggravated]] is healed at 1 point per week. |
- | * Dead/unconscious Uratha immediately revert to Hishu. | + | * Dead/unconscious [[Uratha]] immediately revert to [[Hishu]]. |
* Immune to mundane infection and disease. | * Immune to mundane infection and disease. | ||
- | == Renown == | + | ==[[Renown]]== |
- | Dots in tribally | + | Dots in tribally afilliated renown earn you brownie points among others of your tribe. |
{| | {| | ||
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* When not in combat, a dice pool of 5+ allows your character to shift in one turn. | * When not in combat, a dice pool of 5+ allows your character to shift in one turn. | ||
- | + | ===[[Hishu]] (Human)=== | |
- | * -2 penalty to detect as supernatural creature | + | * {{info}} -2 penalty to detect as supernatural creature |
- | + | ===[[Dalu]] (Near-Human)=== | |
- | * Lunacy at +4 | + | * {{plus}} [[Strength]] +1 |
+ | * {{plus}} [[Stamina]] +1 | ||
+ | * {{minus}} [[Manipulation]] -1 | ||
+ | * {{info}} [[Size]] +1 | ||
+ | * {{plus}} [[Health]] +2 | ||
+ | * {{plus}} [[Speed]] +1 | ||
+ | * {{plus}} [[Perception]] +2 | ||
+ | * {{info}} Mass +25-50 lbs (+11-22 kg) | ||
+ | * {{info}} Height +4-6” (+10-15 cm) | ||
+ | * {{info}} [[Lunacy]] at +4 | ||
- | + | ===[[Gauru]] (War Form)=== | |
- | * Full Lunacy | + | * {{plus}} Strength +3 |
- | * Armor 1/1 | + | * {{plus}} Dexterity +1 |
- | * Claws +1L | + | * {{plus}} Stamina +2 |
- | * Bite +2L (No grapple required) | + | * {{info}} Size +2 |
- | * Ignore wound penalties | + | * {{plus}} Health +4 |
- | * No unconsciousness rolls | + | * {{plus}} Initiative +1 |
- | * -2 penalty to resist Kuruth | + | * {{plus}} Speed +4 |
- | * Manipulation = 0, most Social and Mental tasks fail | + | * {{plus}} Perception +3 |
- | * Must attack an enemy, travel toward one, or take out frustration. | + | * {{info}} Mass +200-250 lbs |
- | * Maximum time in Gauru: Stamina (Hishu) + PU (+Auspice renown if under Auspice moon). Afterward must revert to Hishu, or make Sta + Survival + PU / spend Essence for alternate form | + | * {{info}} Height +2-3’ |
- | * May shift out of Gauru voluntarily if not subject to Kuruth | + | * {{info}} Full [[Lunacy]] |
- | * May not voluntarily assume Gauru again for remainder of scene | + | * {{plus}} [[Armor]] 1/1 |
+ | * {{plus}} Claws +1L | ||
+ | * {{plus}} Bite +2L (No grapple required) | ||
+ | * {{plus}} Ignore wound penalties | ||
+ | * {{plus}} No unconsciousness rolls | ||
+ | * {{minus}} -2 penalty to resist [[Kuruth]] | ||
+ | * {{minus}} Manipulation = 0, most Social and Mental tasks fail | ||
+ | * {{info}} Must attack an enemy, travel toward one, or take out frustration. Resolve + Composure (Reflexive) required to do anything else, failure means Kuruth. Gifts and fetishes (Reflexive) excepted. | ||
+ | * {{info}} Maximum time in Gauru: Stamina (Hishu) + PU (+Auspice renown if under Auspice moon). | ||
+ | * {{info}} Afterward must revert to Hishu, or make Sta + Survival + PU / spend Essence for alternate form | ||
+ | * {{info}} May shift out of Gauru voluntarily if not subject to Kuruth | ||
+ | * {{info}} May not voluntarily assume Gauru again for remainder of scene | ||
- | + | ===[[Urshul]] (Near-Wolf)=== | |
- | * Lunacy at +2 | + | * {{plus}} Str +2 |
- | * Claws +1L | + | * {{plus}} Dex +2 |
- | * Bite +2L (No grapple required) | + | * {{plus}} Stamina +2 |
- | * Human speech impossible | + | * {{minus}} Manip -3 |
- | * Body language and scent can convey ideas to pack members | + | * {{info}} Size +1 |
- | * Limited use of First Tongue | + | * {{plus}} Health +3 |
- | * Track by scent | + | * {{plus}} Initiative +2 |
+ | * {{plus}} Speed +7 | ||
+ | * {{plus}} Perception +3 | ||
+ | * {{info}} 3-5’ at shoulder | ||
+ | * {{info}} 6-8’ in length | ||
+ | * {{info}} +150-200 lbs in weight | ||
+ | * {{info}} Lunacy at +2 | ||
+ | * {{plus}} Claws +1L | ||
+ | * {{plus}} Bite +2L (No grapple required) | ||
+ | * {{minus}} Human speech impossible | ||
+ | * {{info}} Body language and scent can convey ideas to pack members | ||
+ | * {{info}} Limited use of First Tongue | ||
+ | * {{info}} Track by scent | ||
- | + | ===[[Urhan]] (The Wolf)=== | |
- | * Claw +1L | + | * {{plus}} Dexterity +2 |
- | * Bite +2L | + | * {{plus}} Stamina +1 |
- | * -2 penalty to detect as supernatural creature | + | * {{info}} Size -1 |
- | * Human speech impossible | + | * {{plus}} Initiative +2 |
- | * Can communicate with wolves (-1 to -3 penalty until familiar) | + | * {{plus}} Speed +5 |
- | * Limited use of First Tongue (Complex ideas: Man + | + | * {{plus}} Perception +4 |
- | * Track by scent | + | * {{plus}} Claw +1L |
+ | * {{plus}} Bite +2L | ||
+ | * {{info}} -2 penalty to detect as supernatural creature | ||
+ | * {{minus}} Human speech impossible | ||
+ | * {{info}} Can communicate with wolves (-1 to -3 penalty until familiar) | ||
+ | * {{info}} Limited use of First Tongue (Complex ideas: Man + Expression) | ||
+ | * {{info}} Track by scent | ||
- | == Silver == | + | ==Silver== |
Silver weapons inflict aggravated damage. Werewolves must be wounded by these weapons, contact is not sufficient. The silver must be sufficiently pure. Silver is a poor choice of materials and imposes a -1 penalty for use of the weapon. | Silver weapons inflict aggravated damage. Werewolves must be wounded by these weapons, contact is not sufficient. The silver must be sufficiently pure. Silver is a poor choice of materials and imposes a -1 penalty for use of the weapon. | ||
- | == | + | ==Gauntlet== |
+ | The rolls for dual senses and to cross the Gauntlet at a locus are subject to the Gauntlet modifier. | ||
- | + | Within the city, this modifier is -3 everywhere except in parks, where it is -2, and loci, where it is +1 | |
- | + | ===Spiritual Perception=== | |
- | + | Detect ephemeral spirits: [[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + [[Pool::Primal Urge]], [[Action::Instant]]. | |
- | == Stepping Sideways == | + | Detect [[Locus|Loci]]: [[Pool::Wits]] + [[Pool::Investigation Skill|Investigation]] + [[Pool::Primal Urge]], [[Action::Instant]]. |
+ | |||
+ | ‘Peek’ across the [[Gauntlet]]: [[Pool::Wits]] + [[Pool::Empathy Skill|Empathy]] + [[Pool::Primal Urge]], [[Action::Instant]]. | ||
+ | |||
+ | ===Stepping Sideways=== | ||
[[Pool::Intelligence]] + [[Pool::Presence]] + [[Pool::Primal Urge]] OR Spend 1 [[Essence]] to cross as a Standard [[Action]]. | [[Pool::Intelligence]] + [[Pool::Presence]] + [[Pool::Primal Urge]] OR Spend 1 [[Essence]] to cross as a Standard [[Action]]. | ||
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|- | |- | ||
| 5 Successes | | 5 Successes | ||
- | | Instantaneous ([[Action | + | | Instantaneous ([[Action::Reflexive]]). |
|} | |} | ||
- | == Tribes == | + | ==Tribes== |
- | + | ===[[Blood Talons]] (Suthar Anzuth)=== | |
* Totem: Fenris, the Destroyer Wolf | * Totem: Fenris, the Destroyer Wolf | ||
+ | * Ban: ''Offer no surrender that you would not accept'' | ||
+ | * [[Renown]]: [[Glory]] | ||
+ | * Gift Lists: [[Inspiration Gifts]], [[Rage Gifts]], [[Strength Gifts]] | ||
- | + | ===[[Bone Shadows]] (Hirfathra Hissu)=== | |
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* Totem: Kamduis-Ur, the Death Wolf | * Totem: Kamduis-Ur, the Death Wolf | ||
+ | * Ban: ''Pay each spirit in kind'' | ||
+ | * [[Renown]]: [[Wisdom]] | ||
+ | * Gift Lists: [[Death Gifts]], [[Insight Gifts]], [[Warding Gifts]] | ||
- | + | ===[[Hunters in Darkness]] (Meninna)=== | |
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* Totem: Hikaon, the Black Wolf | * Totem: Hikaon, the Black Wolf | ||
+ | * Ban: ''Let no sacred place in your territory be violated'' | ||
+ | * [[Renown]]: [[Purity]] | ||
+ | * Gift Lists: [[Elemental Gifts]], [[Nature Gifts]], [[Stealth Gifts]] | ||
- | + | ===[[Iron Masters]] (Farsil Luhal)=== | |
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* Totem: Sagrim, the Red Wolf | * Totem: Sagrim, the Red Wolf | ||
+ | * Ban: ''Honor your territory in all things'' | ||
+ | * [[Renown]]: [[Cunning]] | ||
+ | * Gift Lists: [[Knowledge Gifts]], [[Shaping Gifts]], [[Technology Gifts]] | ||
- | + | ===[[Storm Lords]] (Iminir)=== | |
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* Totem: Skolis, the Winter Wolf | * Totem: Skolis, the Winter Wolf | ||
+ | * Ban: ''Allow no one to witness or to tend your weakness'' | ||
+ | * [[Renown]]: [[Honor]] | ||
+ | * Gift Lists: [[Dominance Gifts]], [[Evasion Gifts]], [[Weather Gifts]] | ||
- | + | ===[[Ghost Wolves]] (Thihirtha Numea)=== | |
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* Totem: None | * Totem: None | ||
- | |||
* Ban: None | * Ban: None | ||
+ | * [[Renown]]: None | ||
+ | * Gift Lists: [[Father Wolfs Gifts]], [[Mother Lunas Gifts]] | ||
- | + | ==Tracking== | |
- | * | + | * Tracking by sight (As human): [[Pool::Intelligence]] + [[Pool::Survival Skill]], 10-20+ succ, 10 min per roll. |
+ | * Tracking by scent (As wolf): [[Pool::Wits]] + [[Pool::Survival Skill]], 10-20+ succ, 10 min per roll. | ||
+ | (Uratha can choose either the above if in appropriate form). | ||
- | + | * Countertracking: Tracking roll vs. [[Pool::Wits]] + [[Pool::Survival Skill]] each stage. | |
- | + | ||
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* Tracker has more succ: Progress made | * Tracker has more succ: Progress made | ||
* Countertracker has more succ: Trail lost | * Countertracker has more succ: Trail lost | ||
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Modifiers: | Modifiers: | ||
- | * Moving at ½ speed: None | + | * {{info}} Moving at ½ speed: None |
- | * Moving at ¾ speed: -1 | + | * {{minus}} Moving at ¾ speed: -1 |
- | * Moving at full speed: -2 | + | * {{minus}} Moving at full speed: -2 |
- | * Every hour trail ages: -1 | + | * {{minus}} Every hour trail ages: -1 |
- | * Each subject in group tracked after the first: +1 | + | * {{plus}} Each subject in group tracked after the first: +1 |
- | * | + | * {{plus}} Uratha has tasted subject’s blood: +4 (For 1 year) |
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- | == Rites == | + | ==Rites== |
- | The dice pool for all Rites is equal to the werewolf's Harmony, subject to the following modifiers: | + | The dice pool for all Rites is equal to the werewolf's [[Harmony]], subject to the following modifiers: |
- | * +2 Ritemaster meditates successfully prior to ritual (that is, four or more successes are accumulated in a meditation Attribute task — see World of Darkness Rulebook, p. 51) | + | * {{plus}} +2 Ritemaster meditates successfully prior to ritual (that is, four or more successes are accumulated in a [[meditation]] Attribute task — see World of Darkness Rulebook, p. 51) |
- | * +2 In the vicinity of a powerful locus (rated ••••+) | + | * {{plus}} +2 In the vicinity of a powerful [[locus]] (rated ••••+) |
- | * +1 In the vicinity of a locus (rated • to •••) | + | * {{plus}} +1 In the vicinity of a locus (rated • to •••) |
- | * +1 Ritualist has gained goodwill of local spirits | + | * {{plus}} +1 Ritualist has gained goodwill of local spirits |
- | * +1 Ritemaster is in Dalu form | + | * {{plus}} +1 Ritemaster is in Dalu form |
- | * +1 Ritemaster’s auspice moon is in the sky | + | * {{plus}} +1 Ritemaster’s auspice moon is in the sky |
- | * –1 to –3 Performer suffers wound penalties | + | * {{minus}} –1 to –3 Performer suffers wound penalties |
- | * –1 Local spirits are hostile to ritualist | + | * {{minus}} –1 Local spirits are hostile to ritualist |
- | * –1 City suburb or town (only if rite is performed in physical world) (this includes any park within Sacramento) | + | * {{minus}} –1 City suburb or town (only if rite is performed in physical world) (this includes any park within Sacramento) |
- | * –1 Distracting environment (powerful odors, noisy) | + | * {{minus}} –1 Distracting environment (powerful odors, noisy) |
- | * –2 Packmates are involved in battle | + | * {{minus}} –2 Packmates are involved in battle |
- | * –2 Dense urban area (only if rite is performed in physical world) (this includes all of Sacramento except parks) | + | * {{minus}} –2 Dense urban area (only if rite is performed in physical world) (this includes all of Sacramento except parks) |
- | * –2 Ritemaster is struck during rite but takes no damage | + | * {{minus}} –2 Ritemaster is struck during rite but takes no damage |
- | * –3 Rite is performed in a Barren | + | * {{minus}} –3 Rite is performed in a Barren |
+ | ==Moon Phases== | ||
+ | To find the current Moon Phase follow [http://nwod.org/forum/showthread.php?t=540 this link]. | ||
== Custom Fetishes == | == Custom Fetishes == | ||
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* Werewolves are immune to all mundane diseases. Supernatural ones may still affect them, but will probably be affected by a Werewolf's regeneration rate. | * Werewolves are immune to all mundane diseases. Supernatural ones may still affect them, but will probably be affected by a Werewolf's regeneration rate. | ||
- | * Werewolves are not immune to, but are resistant to most mundane and supernatural poisons, gaining a +2 to any roll to resist, which stacks with the Merit Toxin Resistance. They may also experience a reduced duration when it comes to the effects of drugs, both positive and negative. | + | * Werewolves are not immune to, but are resistant to most mundane and supernatural poisons, gaining a +2 to any roll to resist, which stacks with the Merit [[Toxin Resistance]]. They may also experience a reduced duration when it comes to the effects of drugs, both positive and negative. |
- | * Werewolves may spend a point of essence to purge themselves of one dose of any drug, toxin or poison. In the case of toxins or poisons, this reduces the toxicity rating by 1. Reducing it 0 completely purges the Uratha's system. | + | * Werewolves may spend a point of [[essence]] to purge themselves of one dose of any drug, toxin or poison. In the case of toxins or poisons, this reduces the toxicity rating by 1. Reducing it 0 completely purges the Uratha's system. |
* Yes, this means Werewolves have a hard time getting drunk, so go ahead and kill your liver with massive amounts of alcohol. | * Yes, this means Werewolves have a hard time getting drunk, so go ahead and kill your liver with massive amounts of alcohol. | ||
{{footer|wtf}} | {{footer|wtf}} |
Revision as of 14:59, 6 February 2016
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Facts about Werewolf Cheat SheetRDF feed
Action | Reflexive +, and Instant + |
Pool | Wits +, Occult Skill +, Investigation Skill +, Resolve +, Composure +, Primal Urge +, Empathy Skill +, Intelligence +, Presence +, and Survival Skill + |