Elemental Gifts

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Elemental Gifts
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Werewolf The Forsaken Sourcebook.jpg
Werewolf The Forsaken Sourcebook p. 111
Auspice, Lodges & Tribes
Hunters in Darkness, Ithaeur, Lodge of the Maelstrom, Lodge of the Red Sands
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Werewolves closest to the natural environment, among them the Hunters in Darkness, claim predominant affinity with these gifts. Control of the elements and forces of nature, such as wind, fire, water and earth, are among the powers that werewolves may learn from Elemental Gifts. Logically, spirits somehow related to nature or specific elements teach these powers. The skill of the user depends on her physical might, as well as on her connection to the spiritual world.

While these gifts as written reflect use of one specific element, Storytellers may optionally introduce four separate Elemental lists, substituting any of the four classical elements as needed. For example, Call Water could be Call Fire instead, with similar overall effects. Invoke the Wind could be Invoke the Earth, and so on.

Contents

Gift List

Call Water (•)

Any animal knows that even a small pool of water can mean the difference between life and death. Such is the purpose behind this Gift, which can draw a few cups of water into the hands of a werewolf, even in a desert.

Manipulate Earth (••)

The dust of the earth becomes as malleable as clay in the werewolf’s hands. This Gift is useful for a variety of things, such as forming a protective earthen shelter or quickly concealing loved ones from enemies. The character touches the ground, and it seems to do her bidding.

Command Fire (•••)

Fire’s flames can both soothe the spirit and sear the flesh. This Gift shows the strong connection werewolves have with this element, even to the point of commanding fire to burn enemies or to cease its scorching wrath.

Invoke the Wind’s Wrath (••••)

This Gift in many ways expresses the primal anger and inner turmoil of the werewolf’s spirit. The wind can be a fearsome ally, able to destroy flesh as well as metal, wood and stone. When a werewolf calls upon the wind, great destruction is sure to follow.

Lament of the River (•••••)

Legends exist in almost every culture of great floods that have destroyed the known world. This powerful Gift is perhaps inspiration for those legends. The werewolf who calls upon the might of rivers and streams wields an awesome capacity for devastation and ruin.

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