The mage can temporarily regenerate his own or another person’s lost limb or organ.
Lost limbs can be regrown and damaged or faulty organs can be restored to health. The number of successes needed depends on the limb or organ restored.
- Body Part / Target Number
- Finger or toe = 1 success
- Eye, ear, nose or tongue = 2 successes
- Hand of foot = 3 successes
- Arm or Leg = 4 successes
- Genitals = 5 successes
- Internal organ (lung, kidney) = 6 successes
- Heart = 7 successes
- Brain = 8 successes
Once this spell has been cast, the restored body part does not immediately appear. It grows at a rate of one success per minute until the total successes required for that organ are achieved, at which point the organ is fully functional. For example, a person can have a new arm (four successes) in four minutes.
Obviously, a mage can only cast this spell upon a living target. The willworker cannot regenerate someone who has died (perhaps due to the loss of the body part concerned). This spell does not affect the target’s Health rating. Note: This spell’s Duration can be extended using the advanced prolonged Duration factors, but it cannot be made indefinite. When the spell expires, the body part withers back to its state before the casting (and disappears in the case of a restored limb) within one minute. It is rumored that archmasters might have the ability to cast this spell with indefinite Duration.
Free Council Rote: Salamander's Tail
Free Council mages make regular use of this rote to restore the functionality of their comrades’ lost or damaged limbs. The less altruistic among them charge for the service and then refuse to recast it when the original spell expires should the subject lack the funds or ability to fulfill the favor levied.