Full Moon Gifts

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Full Moon Gifts
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Werewolf The Forsaken Sourcebook.jpg
Werewolf The Forsaken Sourcebook p. 116
Auspice, Lodges & Tribes
Rahu Only
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The Ralunim, the Lunes of the Full Moon Choir, expect adopted Forsaken to live up to and increase their Purity Renown, and to enforce the ideals for which it stands. The choir rewards the faithful with Gifts that display the unmistakable power of righteousness.

The following Gifts are available only to Rahu.

Contents

Gift List

Clarity (•)

The light of the full moon lends a peaceful insight into the dark of night, and the Ralunim can impart a similar sensitivity to a Rahu. But rather than cutting through literal darkness per se, this clarity cuts through the distracting haze that can cloud a warrior’s mind. Jarring himself mentally by touching the white-hot core of his soul, the werewolf burns away the fog of war and keeps his wits about him.

By spending one Essence, the player increases his character’s Initiative modifier by five, greatly increasing the odds of seizing the critical first strike in any battle. The Storyteller may determine that some situations are inappropriate for this Gift (such as when the character is attacked by an invisible threat). If the power is used once combat is underway, the character’s new place in the Initiative order is applied in the next turn and in all subsequent turns for the remainder of the fight.

Attunement (••)

Violent conflict is ingrained deeply in every werewolf’s identity, and the Rahu auspice is the ultimate expression of that nature. Werewolves of the full moon thrive on combat, but even they must be careful not to let themselves get carried away. The Ralunim grant their chosen ones this Gift in the name of brutal efficiency. Using it, a werewolf can put an opponent down and end a fight quickly before it has a chance to provoke his rage.

Death Grip (•••)

The canine jaws and fangs of a Urhan-, Urshul- or Gauru-form werewolf are some of the most deadly weapons imaginable. Werewolf fighting styles take this power into account and can be adapted to lock a foe into close combat and enable a werewolf to bring his most vicious natural weaponry to bear. This Gift increases the power of a werewolf’s jaws dramatically.

Rage Armor (••••)

The natural resilience and rapid regeneration that the Forsaken have inherited makes werewolves daunting foes. Using this Gift, however, makes Full Moons even more fearsome than their brothers and sisters. With a blood-curdling howl to Luna, the werewolf tempers his flesh with the fire of his Rage and renders himself nigh indestructible for a short time. When he does so, his eyes glow the deep amber of the harvest moon, and a faint distortion makes the air around him waver as his inner fire burns close to the surface.

Luna’s Fury (•••••)

A werewolf who Rages against his opponent is dangerous. A werewolf who loses himself in the heat of battle is even more fearsome. A werewolf who makes himself a vessel for Luna’s own fury, however, is truly a terror to behold. A shaft of pure white light lances down from the heavens to bathe the Forsaken in its radiance before the werewolf unleashes a whirlwind of destruction, his eyes, fangs and claws blazing with white fire.


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