Werewolf Cheat Sheet
From Edge of Darkness Wiki
Werewolf Cheat Sheet
(→Stepping Sideways) |
(→Auspices) |
||
(28 intermediate revisions not shown) | |||
Line 1: | Line 1: | ||
{{header|wtf}}{{topicon wtf}}{{TOC right}} | {{header|wtf}}{{topicon wtf}}{{TOC right}} | ||
+ | Put together by [[User:DrDog|DrDog]] & [[User:Roadnottaken|Roadnottaken]] | ||
+ | |||
If you don't understand, ask, and it will be answered. | If you don't understand, ask, and it will be answered. | ||
- | |||
- | + | == [[Essence]] == | |
- | + | Every character begins with a base pool of 5 Essence. Additional Essence is calculated using the following formula. | |
- | + | ||
- | + | ||
- | + | ||
- | + | * {{plus}} +2 if you have hunted a human or wolf for essence in the past 2 months (requires harmony roll) | |
- | * | + | * {{plus}} +1 if a Rite of the Sacred Hunt was performed by the pack in the last 3 months |
- | * | + | * {{plus}} +1 for every point of essence your totem gives you, divided by the number of packmates, rounded down. |
- | * | + | * {{plus}} +1 for every dot in the merit Pack Den which is applied to "Locus" '''No longer applicable.''' |
- | + | * {{plus}} +1 when the Auspice moon of the character is in the sky (See the Moon tag at the beginning of each thread if you're not sure) | |
+ | * {{minus}} -1 for being a Ghost Wolf | ||
+ | * {{minus}} -1 for being packless | ||
- | |||
- | |||
- | |||
- | |||
- | |||
- | + | == Moon Phases == | |
- | + | {| class="wikitable" | |
- | + | |- valign="center" | |
- | + | ! New Moon | |
- | + | ! Crescent Moon | |
+ | ! Half Moon | ||
+ | ! Gibbous Moon | ||
+ | ! Full Moon | ||
+ | |- | ||
+ | | [[File:New Moon.jpg]] | ||
+ | | [[File:Crescent Moon.jpg]] | ||
+ | | [[File:Half Moon.jpg]] | ||
+ | | [[File:Gibbous Moon.jpg]] | ||
+ | | [[File:Full Moon.jpg]] | ||
+ | |- | ||
+ | | style="text-align:center;" | 0-20% | ||
+ | | style="text-align:center;" | 20-40% | ||
+ | | style="text-align:center;" | 40-60% | ||
+ | | style="text-align:center;" | 60-80% | ||
+ | | style="text-align:center;" | 80-100% | ||
+ | |} | ||
+ | Current moon phase for Sacramento can be found [http://www.timeanddate.com/moon/phases/usa/sacramento here] (external link). | ||
- | |||
- | |||
- | |||
- | |||
- | |||
- | == | + | ==Auspices== |
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! width="19%" | [[Rahu]] | ||
+ | ! width="19%" | [[Cahalith]] | ||
+ | ! width="19%" | [[Elodoth]] | ||
+ | ! width="19%" | [[Ithaeur]] | ||
+ | ! width="19%" | [[Irraka]] | ||
+ | |- | ||
+ | ! | ||
+ | ! align="center" | [[File:Rahu.png]] | ||
+ | ! align="center" | [[File:Cahalith.png]] | ||
+ | ! align="center" | [[File:Elodoth.png]] | ||
+ | ! align="center" | [[File:Ithaeur.png]] | ||
+ | ! align="center" | [[File:Irraka.png]] | ||
+ | |- | ||
+ | ! Auspice | ||
+ | ! align="center" | Full Moon, Warrior | ||
+ | ! align="center" | Gibous Moon, Visionary | ||
+ | ! align="center" | Half Moon, Walker Between | ||
+ | ! align="center" | Crescent Moon, Spirit Master | ||
+ | ! align="center" | New Moon, Stalker | ||
+ | |- | ||
+ | ! Reknown | ||
+ | | [[Purity]] | ||
+ | | [[Glory]] | ||
+ | | [[Honor]] | ||
+ | | [[Wisdom]] | ||
+ | | [[Cunning]] | ||
+ | |- | ||
+ | ! Specialties | ||
+ | | | ||
+ | * [[Brawl Skill|Brawl]] | ||
+ | * [[Intimidation Skill|Intimidation]] | ||
+ | * [[Survival Skill|Survival]] | ||
+ | | | ||
+ | * [[Crafts Skill|Crafts]] | ||
+ | * [[Expression Skill|Expression]] | ||
+ | * [[Persuasion Skill|Persuasion]] | ||
+ | | | ||
+ | * [[Empathy Skill|Empathy]] | ||
+ | * [[Investigation Skill|Investigation]] | ||
+ | * [[Politics Skill|Politics]] | ||
+ | | | ||
+ | * [[Animal Ken Skill|Animal Ken]] | ||
+ | * [[Medicine Skill|Medicine]] | ||
+ | * [[Occult Skill|Occult]] | ||
+ | | | ||
+ | * [[Larceny Skill|Larceny]] | ||
+ | * [[Stealth Skill|Stealth]] | ||
+ | * [[Subterfuge Skill|Subterfuge]] | ||
+ | |- | ||
+ | ! Gift Lists | ||
+ | | | ||
+ | * [[Dominance Gifts|Dominance]] | ||
+ | * [[Full Moon Gifts|Full Moon]] | ||
+ | * [[Strength Gifts|Strength]] | ||
+ | | | ||
+ | * [[Gibbous Moon Gifts|Gibbous Moon]] | ||
+ | * [[Inspiration Gifts|Inspiration]] | ||
+ | * [[Knowledge Gifts|Knowledge]] | ||
+ | | | ||
+ | * [[Half Moon Gifts|Half Moon]] | ||
+ | * [[Insight Gifts|Insight]] | ||
+ | * [[Warding Gifts|Warding]] | ||
+ | | | ||
+ | * [[Crescent Moon Gifts|Crescent Moon]] | ||
+ | * [[Elemental Gifts|Elemental]] | ||
+ | * [[Shaping Gifts|Shaping]] | ||
+ | | | ||
+ | * [[Evasion Gifts|Evasion]] | ||
+ | * [[New Moon Gifts|New Moon]] | ||
+ | * [[Stealth Gifts|Stealth]] | ||
+ | |- | ||
+ | ! Ability | ||
+ | | valign="top" style="font-size: 85%;" | '''Warrior’s Eye''' | ||
- | [[Pool::Resolve]] + Composure to resist (Reflexive) | + | “Read” a foe once per session, [[Pool::Wits]] + [[Primal Urge|PU]] to determine if foe is more/less powerful. DF: Misjudgment, ES: Sense of gap between power levels. |
- | Failure: Shift reflexively into Gauru | + | | valign="top" style="font-size: 85%;" | '''Prophetic Dreams''' |
+ | |||
+ | Gives clue about challenges faced once per story., must sleep at least 4 hours. +1 bonus to [[Occult Skill|Occult]] rolls to interpret omens or occult riddles. | ||
+ | | valign="top" style="font-size: 85%;" | '''Spirit Envoy''' | ||
+ | |||
+ | +2 bonus to [[Empathy Skill|Empathy]], [[Expression Skill|Expression]], [[Persuasion Skill|Persuasion]], or [[Politics Skill|Politics]] rolls made to negotiate with spirits. Does not apply to threats. | ||
+ | | valign="top" style="font-size: 85%;" | '''Ritual Master''' | ||
+ | |||
+ | Rituals dots cost new x4. New [[Rites]] bought with experience cost dots x1. | ||
+ | | valign="top" style="font-size: 85%;" | '''Pathfinder’s Sense''' | ||
+ | |||
+ | +2 bonus to ‘peek’ into [[Shadow Realm|Shadow]] ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + [[Primal Urge|PU]], Instant) or perceive ephemeral spirits ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + [[Primal Urge|PU]], Instant). Also applies to rolls to sense [[Locus|loci]] ([[Pool::Wits]] + [[Pool::Investigation Skill|Investigation]] + [[Primal Urge|PU]]). | ||
+ | |} | ||
+ | |||
+ | ==Tribes== | ||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! width="16%" | [[Blood Talons]] | ||
+ | ! width="16%" | [[Bone Shadows]] | ||
+ | ! width="16%" | [[Hunters in Darkness]] | ||
+ | ! width="16%" | [[Iron Masters]] | ||
+ | ! width="16%" | [[Storm Lords]] | ||
+ | ! width="16%" | [[Ghost Wolves]] | ||
+ | |- | ||
+ | ! | ||
+ | ! align="center" | [[File:Blood Talons.png]] | ||
+ | ! align="center" | [[File:Bone Shadows.png]] | ||
+ | ! align="center" | [[File:Hunters in Darkness.png]] | ||
+ | ! align="center" | [[File:Iron Masters.png]] | ||
+ | ! align="center" | [[File:Storm Lords.png]] | ||
+ | ! align="center" | [[File:Ghost Wolves.png]] | ||
+ | |- | ||
+ | ! | ||
+ | ! align="center" | Suthar Anzuth | ||
+ | ! align="center" | Hirfathra Hissu | ||
+ | ! align="center" | Meninna | ||
+ | ! align="center" | Farsil Luhal | ||
+ | ! align="center" | Iminir | ||
+ | ! align="center" | Thihirtha Numea | ||
+ | |- | ||
+ | ! Totem | ||
+ | | Fenris, the Destroyer Wolf | ||
+ | | Kamduis-Ur, the Death Wolf | ||
+ | | Hikaon, the Black Wolf | ||
+ | | Sagrim, the Red Wolf | ||
+ | | Skolis, the Winter Wolf | ||
+ | | None | ||
+ | |- valign="top" | ||
+ | ! Ban | ||
+ | | valign="top" | ''Offer no surrender that you would not accept'' | ||
+ | | ''Pay each spirit in kind'' | ||
+ | | valign="top" | ''Let no sacred place in your territory be violated'' | ||
+ | | valign="top" | ''Honor your territory in all things'' | ||
+ | | valign="top" | ''Allow no one to witness or to tend your weakness'' | ||
+ | | valign="top" | None | ||
+ | |- | ||
+ | ! [[Renown]] | ||
+ | | [[Glory]] | ||
+ | | [[Wisdom]] | ||
+ | | [[Purity]] | ||
+ | | [[Cunning]] | ||
+ | | [[Honor]] | ||
+ | | None | ||
+ | |- | ||
+ | ! [[Gifts|Gift Lists]] | ||
+ | | valign="top" | | ||
+ | * [[Inspiration Gifts]] | ||
+ | * [[Rage Gifts]] | ||
+ | * [[Strength Gifts]] | ||
+ | | valign="top" | | ||
+ | * [[Death Gifts]] | ||
+ | * [[Insight Gifts]] | ||
+ | * [[Warding Gifts]] | ||
+ | | valign="top" | | ||
+ | * [[Elemental Gifts]] | ||
+ | * [[Nature Gifts]] | ||
+ | * [[Stealth Gifts]] | ||
+ | | valign="top" | | ||
+ | * [[Knowledge Gifts]] | ||
+ | * [[Shaping Gifts]] | ||
+ | * [[Technology Gifts]] | ||
+ | | valign="top" | | ||
+ | * [[Dominance Gifts]] | ||
+ | * [[Evasion Gifts]] | ||
+ | * [[Weather Gifts]] | ||
+ | | valign="top" | | ||
+ | * [[Father Wolfs Gifts]] | ||
+ | * [[Mother Lunas Gifts]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | == [[Shapeshifting]] == | ||
+ | |||
+ | '''Shifting:''' [[Pool::Stamina]] (Hishu) + [[Pool::Survival Skill]] + [[Pool::Primal Urge]], [[Instant]] (ES: [[Reflexive]] [[action]]), OR Spend 1 [[Essence]] for automatic, Reflexive, OR automatic Reflexive under Auspice moon. | ||
+ | * Returning to Hishu is always a Reflexive action without a roll | ||
+ | * Automatic reversion to Hishu when knocked out or killed | ||
+ | * [[Merits#Fighting_Styles|Fighting Style Merits]] usable only in Hishu and Dalu | ||
+ | * [[Manipulation]] never reduced less than 1, except in Gauru | ||
+ | * When not in combat, a dice pool of 5+ allows your character to shift in one turn. | ||
+ | {{Tables/Werewolf Shapeshifting}} | ||
+ | |||
+ | |||
+ | == [[Lunacy]] == | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Willpower | ||
+ | ! Description | ||
+ | ! Penalty | ||
+ | ! Memory | ||
+ | |- | ||
+ | | 1-2 | ||
+ | | No control over actions. Catatonic, cardiac arrest, suicidal or regressive behavior. | ||
+ | | -5 penalty to all actions. | ||
+ | | No memory of event, refuse to believe evidence. | ||
+ | |- | ||
+ | | 3-4 | ||
+ | | Little control, likely to flee. | ||
+ | | -4 penalty to all actions. | ||
+ | | Vague and rationalized memories of event. | ||
+ | |- | ||
+ | | 5-7 | ||
+ | | Overcome with fear, likely to flee. Has presence of mind to lock doors, etc. May attempt to fight if cornered. | ||
+ | | -3 penalty to all actions. | ||
+ | | Attempts to remember require [[Intelligence]] + [[Composure]] at -4. | ||
+ | |- | ||
+ | | 8-9 | ||
+ | | Exceptional self-control. May spend 1 WP to avoid fleeing for one turn. | ||
+ | | All actions at -1 penalty. | ||
+ | | Conscious effort to remember events require [[Intelligence]] + [[Composure]] at -2 penalty. Succ allows memory that excludes the [[Uratha]], ES allows full recall. Roll made for each attempt to remember. | ||
+ | |- | ||
+ | | 10 | ||
+ | | Complete control over Lunacy. | ||
+ | | Nil | ||
+ | | Acts rationally and remembers clearly. | ||
+ | |} | ||
+ | Modifiers: | ||
+ | * Dalu: +4 WP | ||
+ | * Urshul: +2 WP | ||
+ | * Wolf-Blooded: +2 WP, max 10 | ||
+ | * Supernatural creature (Including mortal servants): Immune | ||
+ | * Storyteller fiat: Res + Composure roll adds successes to WP | ||
+ | |||
+ | == Death Rage ([[Kuruth]]) == | ||
+ | |||
+ | [[Pool::Resolve]] + [[Pool::Composure]] to resist ([[Action::Reflexive]]) | ||
+ | |||
+ | Failure: Shift reflexively into [[Gauru]] | ||
Automatic Provocation | Automatic Provocation | ||
- | * Wounded by aggravated damage | + | * Wounded by [[Aggravated|aggravated]] damage |
* Struck by an exceptional success attack roll | * Struck by an exceptional success attack roll | ||
* Striking an exceptional attack success | * Striking an exceptional attack success | ||
* Wound is marked on one of character’s last 3 health boxes | * Wound is marked on one of character’s last 3 health boxes | ||
- | Harmony Minimum Stimulus (outide of combat) | + | {| |
- | 9-10 Loved one/packmate slain or badly injured; betrayed by loved one/packmate | + | ! [[Harmony]] |
- | 7-8 Betrayed by ally | + | ! Minimum Stimulus (outide of combat) |
- | 5-6 Injured outside combat by aggravated damage; loved one/packmate in danger | + | |- |
- | 3-4 Humiliated or injured | + | | 9-10 |
- | 1-2 Insulted; authority challenged | + | | Loved one/packmate slain or badly injured; betrayed by loved one/packmate |
+ | |- | ||
+ | | 7-8 | ||
+ | | Betrayed by ally | ||
+ | |- | ||
+ | | 5-6 | ||
+ | | Injured outside combat by aggravated damage; loved one/packmate in danger | ||
+ | |- | ||
+ | | 3-4 | ||
+ | | Humiliated or injured | ||
+ | |- | ||
+ | | 1-2 | ||
+ | | Insulted; authority challenged | ||
+ | |} | ||
Effects | Effects | ||
Line 58: | Line 299: | ||
* Attempts to mentally/socially coerce at -3 | * Attempts to mentally/socially coerce at -3 | ||
* Talkdowns are an automatic -5 | * Talkdowns are an automatic -5 | ||
- | * Cannot use fetishes/Gifts | + | * Cannot use [[Fetish|fetishes]]/[[Gifts]] |
* Cannot spend Willpower | * Cannot spend Willpower | ||
- | * [[Pool::Resolve]] + Composure may be rolled if talked down, etc. | + | * [[Pool::Resolve]] + [[Pool::Composure]] may be rolled if talked down, etc. |
* Induces fear in spirits | * Induces fear in spirits | ||
* Reflexive Kuruth roll may save from being disabled by giving extra health | * Reflexive Kuruth roll may save from being disabled by giving extra health | ||
- | == Harmony == | + | ==[[Harmony]]== |
- | + | ||
- | + | {{Tables/Harmony}} | |
- | + | ||
- | Optional Degeneration rules: | + | * Exceptional Success on degeneration check: 1 [[Willpower]] gained |
- | Werewolves can gain bans like spirits instead of mental disorders. | + | * If degeneration occurs, roll Harmony to check for [[Derangements|derangement]]. |
+ | * '''Optional Degeneration rules''': Werewolves can gain bans like spirits instead of mental disorders. These can be things like spilling three drops of blood before entering a door, or collecting a token from every defeated foe, etc. They get progressively worse as the werewolf drops lower in harmony. | ||
- | == | + | ==[[Primal Urge]]== |
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
{{Tables/Primal Urge}} | {{Tables/Primal Urge}} | ||
- | == | + | ==[[Renown]]== |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
Dots in tribally affiliated renown earn you brownie points among others of your tribe. | Dots in tribally affiliated renown earn you brownie points among others of your tribe. | ||
Line 123: | Line 339: | ||
|} | |} | ||
- | |||
- | + | == Damage and Health == | |
- | + | === Silver === | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | Silver weapons inflict aggravated damage. Werewolves must be wounded by these weapons, contact is not sufficient. The silver must be sufficiently pure. Silver is a poor choice of materials and imposes a -1 penalty for use of the weapon. | |
- | + | ||
- | + | === [[Regeneration]] === | |
- | + | ||
- | + | * Regenerate 1 [[Bashing]] at the beginning of [[action]] for the turn ([[reflexive]]). | |
- | * | + | * May spend 1 [[Essence]] to regenerate 1 [[Lethal]] INSTEAD of 1 bashing (reflexive). This may be done even when unconscious. |
- | + | * Without spending Essence, 1 lethal is regenerated every 15 minutes. | |
- | + | * [[Aggravated]] is healed at 1 point per week. | |
- | + | * Dead/unconscious [[Uratha]] immediately revert to [[Hishu]]. | |
- | * | + | * Immune to mundane infection and disease. |
- | + | ||
- | + | ||
- | + | ||
- | * | + | |
- | * | + | |
- | * | + | |
- | + | ||
- | + | === Drugs, Toxins, Poisons and Diseases === | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | The Werewolf line is not entirely clear on this. However: | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | * Werewolves are immune to all mundane diseases. Supernatural ones may still affect them, but will probably be affected by a Werewolf's regeneration rate. | |
+ | * Werewolves are not immune to, but are resistant to most mundane and supernatural poisons, gaining a +2 to any roll to resist, which stacks with the Merit [[Toxin Resistance]]. They may also experience a reduced duration when it comes to the effects of drugs, both positive and negative. | ||
+ | * Werewolves may spend a point of [[essence]] to purge themselves of one dose of any drug, toxin or poison. In the case of toxins or poisons, this reduces the toxicity rating by 1. Reducing it 0 completely purges the Uratha's system. | ||
+ | * Yes, this means Werewolves have a hard time getting drunk, so go ahead and kill your liver with massive amounts of alcohol. | ||
- | + | == [[Gauntlet]] == | |
+ | The rolls for dual senses and to cross the Gauntlet at a locus are subject to the Gauntlet modifier. | ||
- | + | Within the city, this modifier is -3 everywhere except in parks, where it is -2, and loci, where it is +1 | |
- | + | ===Spiritual Perception=== | |
- | Detect | + | Detect ephemeral spirits: [[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + [[Pool::Primal Urge]], [[Action::Instant]]. |
- | + | Detect [[Locus|Loci]]: [[Pool::Wits]] + [[Pool::Investigation Skill|Investigation]] + [[Pool::Primal Urge]], [[Action::Instant]]. | |
- | == Stepping Sideways == | + | ‘Peek’ across the [[Gauntlet]]: [[Pool::Wits]] + [[Pool::Empathy Skill|Empathy]] + [[Pool::Primal Urge]], [[Action::Instant]]. |
+ | |||
+ | ===Stepping Sideways=== | ||
[[Pool::Intelligence]] + [[Pool::Presence]] + [[Pool::Primal Urge]] OR Spend 1 [[Essence]] to cross as a Standard [[Action]]. | [[Pool::Intelligence]] + [[Pool::Presence]] + [[Pool::Primal Urge]] OR Spend 1 [[Essence]] to cross as a Standard [[Action]]. | ||
Line 212: | Line 406: | ||
|- | |- | ||
| 5 Successes | | 5 Successes | ||
- | | Instantaneous ([[Action | + | | Instantaneous ([[Action::Reflexive]]). |
|} | |} | ||
+ | ==== Pathfinding ==== | ||
+ | Packs may travel across the Gauntlet as one. The werewolf leading the attempt is the pathfinder. Pathfinder must roll to step sideways and CANNOT use Essence when pathfinding. | ||
- | + | Modifiers: | |
- | + | * {{minus}} Each werewolf not a member of the pathfinder's pack or unconscious: -1 | |
- | + | * {{minus}} Each creature who isn’t a werewolf but is otherwise capable of crossing between worlds: -2 | |
- | + | * {{minus}} Each person or creature who’s incapable of spiritual travel: -3 | |
- | + | ||
- | * | + | |
- | + | ||
- | + | ||
- | + | ||
- | * | + | |
- | + | ||
- | + | ||
- | + | ||
- | * | + | |
- | + | ||
- | + | ||
- | + | ==Tracking== | |
- | * | + | * Tracking by sight (As human): [[Pool::Intelligence]] + [[Pool::Survival Skill]], 10-20+ succ, 10 min per roll. |
+ | * Tracking by scent (As wolf): [[Pool::Wits]] + [[Pool::Survival Skill]], 10-20+ succ, 10 min per roll. | ||
+ | (Uratha can choose either the above if in appropriate form). | ||
- | + | * Countertracking: Tracking roll vs. [[Pool::Wits]] + [[Pool::Survival Skill]] each stage. | |
- | + | ||
- | * | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
* Tracker has more succ: Progress made | * Tracker has more succ: Progress made | ||
* Countertracker has more succ: Trail lost | * Countertracker has more succ: Trail lost | ||
Line 287: | Line 428: | ||
Modifiers: | Modifiers: | ||
- | * Moving at ½ speed: None | + | * {{info}} Moving at ½ speed: None |
- | * Moving at ¾ speed: -1 | + | * {{minus}} Moving at ¾ speed: -1 |
- | * Moving at full speed: -2 | + | * {{minus}} Moving at full speed: -2 |
- | * Every hour trail ages: -1 | + | * {{minus}} Every hour trail ages: -1 |
- | * Each subject in group tracked after the first: +1 | + | * {{plus}} Each subject in group tracked after the first: +1 |
- | * | + | * {{plus}} Uratha has tasted subject’s blood: +4 (For 1 year) |
- | + | ||
- | == | + | ==Rites== |
- | + | The dice pool for all Rites is equal to the werewolf's [[Harmony]], subject to the following modifiers: | |
- | + | ||
- | + | ||
- | + | ||
- | The dice pool for all Rites is equal to the werewolf's Harmony, subject to the following modifiers: | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
+ | * {{plus}} +2 Ritemaster meditates successfully prior to ritual (that is, four or more successes are accumulated in a [[meditation]] Attribute task — see World of Darkness Rulebook, p. 51) | ||
+ | * {{plus}} +2 In the vicinity of a powerful [[locus]] (rated ••••+) | ||
+ | * {{plus}} +1 In the vicinity of a locus (rated • to •••) | ||
+ | * {{plus}} +1 Ritualist has gained goodwill of local spirits | ||
+ | * {{plus}} +1 Ritemaster is in Dalu form | ||
+ | * {{plus}} +1 Ritemaster’s auspice moon is in the sky | ||
+ | * {{minus}} –1 to –3 Performer suffers wound penalties | ||
+ | * {{minus}} –1 Local spirits are hostile to ritualist | ||
+ | * {{minus}} –1 City suburb or town (only if rite is performed in physical world) (this includes any park within Sacramento) | ||
+ | * {{minus}} –1 Distracting environment (powerful odors, noisy) | ||
+ | * {{minus}} –2 Packmates are involved in battle | ||
+ | * {{minus}} –2 Dense urban area (only if rite is performed in physical world) (this includes all of Sacramento except parks) | ||
+ | * {{minus}} –2 Ritemaster is struck during rite but takes no damage | ||
+ | * {{minus}} –3 Rite is performed in a Barren | ||
== Custom Fetishes == | == Custom Fetishes == | ||
- | Fetish creation rules are in Lore of the | + | [[Fetish]] creation rules are in [[Lore of the Forsaken]], Page 138. All custom fetishes should be made using these rules. |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
{{footer|wtf}} | {{footer|wtf}} |
Latest revision as of 14:54, 4 July 2017
|
Facts about Werewolf Cheat SheetRDF feed
Action | Reflexive +, and Instant + |
Pool | Wits +, Occult Skill +, Investigation Skill +, Stamina +, Survival Skill +, Primal Urge +, Resolve +, Composure +, Empathy Skill +, Intelligence +, and Presence + |