Werewolf Cheat Sheet
From Edge of Darkness Wiki
Werewolf Cheat Sheet
(→Tribes: Removed extra cell) |
(→Auspices) |
||
(12 intermediate revisions not shown) | |||
Line 1: | Line 1: | ||
- | {{header|wtf}}{{topicon wtf}}{{TOC right | + | {{header|wtf}}{{topicon wtf}}{{TOC right}} |
Put together by [[User:DrDog|DrDog]] & [[User:Roadnottaken|Roadnottaken]] | Put together by [[User:DrDog|DrDog]] & [[User:Roadnottaken|Roadnottaken]] | ||
If you don't understand, ask, and it will be answered. | If you don't understand, ask, and it will be answered. | ||
+ | |||
+ | |||
+ | == [[Essence]] == | ||
+ | Every character begins with a base pool of 5 Essence. Additional Essence is calculated using the following formula. | ||
+ | |||
+ | * {{plus}} +2 if you have hunted a human or wolf for essence in the past 2 months (requires harmony roll) | ||
+ | * {{plus}} +1 if a Rite of the Sacred Hunt was performed by the pack in the last 3 months | ||
+ | * {{plus}} +1 for every point of essence your totem gives you, divided by the number of packmates, rounded down. | ||
+ | * {{plus}} +1 for every dot in the merit Pack Den which is applied to "Locus" '''No longer applicable.''' | ||
+ | * {{plus}} +1 when the Auspice moon of the character is in the sky (See the Moon tag at the beginning of each thread if you're not sure) | ||
+ | * {{minus}} -1 for being a Ghost Wolf | ||
+ | * {{minus}} -1 for being packless | ||
+ | |||
+ | |||
+ | == Moon Phases == | ||
+ | {| class="wikitable" | ||
+ | |- valign="center" | ||
+ | ! New Moon | ||
+ | ! Crescent Moon | ||
+ | ! Half Moon | ||
+ | ! Gibbous Moon | ||
+ | ! Full Moon | ||
+ | |- | ||
+ | | [[File:New Moon.jpg]] | ||
+ | | [[File:Crescent Moon.jpg]] | ||
+ | | [[File:Half Moon.jpg]] | ||
+ | | [[File:Gibbous Moon.jpg]] | ||
+ | | [[File:Full Moon.jpg]] | ||
+ | |- | ||
+ | | style="text-align:center;" | 0-20% | ||
+ | | style="text-align:center;" | 20-40% | ||
+ | | style="text-align:center;" | 40-60% | ||
+ | | style="text-align:center;" | 60-80% | ||
+ | | style="text-align:center;" | 80-100% | ||
+ | |} | ||
+ | Current moon phase for Sacramento can be found [http://www.timeanddate.com/moon/phases/usa/sacramento here] (external link). | ||
+ | |||
==Auspices== | ==Auspices== | ||
Line 79: | Line 116: | ||
|- | |- | ||
! Ability | ! Ability | ||
- | | valign="top" | '''Warrior’s Eye''' | + | | valign="top" style="font-size: 85%;" | '''Warrior’s Eye''' |
- | “Read” a foe once per session, [[Pool::Wits]] + [[Primal Urge]] to determine if foe is more/less powerful. DF: Misjudgment, ES: Sense of gap between power levels. | + | “Read” a foe once per session, [[Pool::Wits]] + [[Primal Urge|PU]] to determine if foe is more/less powerful. DF: Misjudgment, ES: Sense of gap between power levels. |
- | | valign="top" | '''Prophetic Dreams''' | + | | valign="top" style="font-size: 85%;" | '''Prophetic Dreams''' |
Gives clue about challenges faced once per story., must sleep at least 4 hours. +1 bonus to [[Occult Skill|Occult]] rolls to interpret omens or occult riddles. | Gives clue about challenges faced once per story., must sleep at least 4 hours. +1 bonus to [[Occult Skill|Occult]] rolls to interpret omens or occult riddles. | ||
- | | valign="top" | '''Spirit Envoy''' | + | | valign="top" style="font-size: 85%;" | '''Spirit Envoy''' |
- | +2 bonus to Empathy, [[Expression Skill|Expression]], [[Persuasion Skill|Persuasion]], or Politics rolls made to negotiate with spirits. Does not apply to threats. | + | +2 bonus to [[Empathy Skill|Empathy]], [[Expression Skill|Expression]], [[Persuasion Skill|Persuasion]], or [[Politics Skill|Politics]] rolls made to negotiate with spirits. Does not apply to threats. |
- | | valign="top" | '''Ritual Master''' | + | | valign="top" style="font-size: 85%;" | '''Ritual Master''' |
Rituals dots cost new x4. New [[Rites]] bought with experience cost dots x1. | Rituals dots cost new x4. New [[Rites]] bought with experience cost dots x1. | ||
- | | valign="top" | '''Pathfinder’s Sense''' | + | | valign="top" style="font-size: 85%;" | '''Pathfinder’s Sense''' |
- | +2 bonus to ‘peek’ into [[Shadow Realm|Shadow]] ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + PU, Instant) or perceive ephemeral spirits ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + PU, Instant). Also applies to rolls to sense [[Locus|loci]] ([[Pool::Wits]] + [[Pool::Investigation Skill|Investigation]] + PU). | + | +2 bonus to ‘peek’ into [[Shadow Realm|Shadow]] ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + [[Primal Urge|PU]], Instant) or perceive ephemeral spirits ([[Pool::Wits]] + [[Pool::Occult Skill|Occult]] + [[Primal Urge|PU]], Instant). Also applies to rolls to sense [[Locus|loci]] ([[Pool::Wits]] + [[Pool::Investigation Skill|Investigation]] + [[Primal Urge|PU]]). |
|} | |} | ||
- | |||
- | |||
- | |||
==Tribes== | ==Tribes== | ||
Line 174: | Line 208: | ||
* [[Mother Lunas Gifts]] | * [[Mother Lunas Gifts]] | ||
|} | |} | ||
+ | |||
== [[Shapeshifting]] == | == [[Shapeshifting]] == | ||
- | '''Shifting:''' Stamina (Hishu) + Survival + | + | '''Shifting:''' [[Pool::Stamina]] (Hishu) + [[Pool::Survival Skill]] + [[Pool::Primal Urge]], [[Instant]] (ES: [[Reflexive]] [[action]]), OR Spend 1 [[Essence]] for automatic, Reflexive, OR automatic Reflexive under Auspice moon. |
* Returning to Hishu is always a Reflexive action without a roll | * Returning to Hishu is always a Reflexive action without a roll | ||
* Automatic reversion to Hishu when knocked out or killed | * Automatic reversion to Hishu when knocked out or killed | ||
- | * Fighting Style Merits usable only in Hishu and Dalu | + | * [[Merits#Fighting_Styles|Fighting Style Merits]] usable only in Hishu and Dalu |
- | * Manipulation never reduced less than 1, except in Gauru | + | * [[Manipulation]] never reduced less than 1, except in Gauru |
* When not in combat, a dice pool of 5+ allows your character to shift in one turn. | * When not in combat, a dice pool of 5+ allows your character to shift in one turn. | ||
+ | {{Tables/Werewolf Shapeshifting}} | ||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
- | + | == [[Lunacy]] == | |
{| class="wikitable" | {| class="wikitable" | ||
Line 393: | Line 338: | ||
|align="center" |5 | |align="center" |5 | ||
|} | |} | ||
+ | |||
== Damage and Health == | == Damage and Health == | ||
Line 417: | Line 363: | ||
* Yes, this means Werewolves have a hard time getting drunk, so go ahead and kill your liver with massive amounts of alcohol. | * Yes, this means Werewolves have a hard time getting drunk, so go ahead and kill your liver with massive amounts of alcohol. | ||
- | ==Gauntlet== | + | == [[Gauntlet]] == |
The rolls for dual senses and to cross the Gauntlet at a locus are subject to the Gauntlet modifier. | The rolls for dual senses and to cross the Gauntlet at a locus are subject to the Gauntlet modifier. | ||
Line 462: | Line 408: | ||
| Instantaneous ([[Action::Reflexive]]). | | Instantaneous ([[Action::Reflexive]]). | ||
|} | |} | ||
+ | ==== Pathfinding ==== | ||
+ | Packs may travel across the Gauntlet as one. The werewolf leading the attempt is the pathfinder. Pathfinder must roll to step sideways and CANNOT use Essence when pathfinding. | ||
+ | |||
+ | Modifiers: | ||
+ | * {{minus}} Each werewolf not a member of the pathfinder's pack or unconscious: -1 | ||
+ | * {{minus}} Each creature who isn’t a werewolf but is otherwise capable of crossing between worlds: -2 | ||
+ | * {{minus}} Each person or creature who’s incapable of spiritual travel: -3 | ||
==Tracking== | ==Tracking== |
Latest revision as of 14:54, 4 July 2017
|
Facts about Werewolf Cheat SheetRDF feed
Action | Reflexive +, and Instant + |
Pool | Wits +, Occult Skill +, Investigation Skill +, Stamina +, Survival Skill +, Primal Urge +, Resolve +, Composure +, Empathy Skill +, Intelligence +, and Presence + |