From Edge of Darkness Wiki
Brawl Skill
Brawl defines your character's prowess at unarmed
combat, whether he's a black belt in karate, a hard-bitten
street tough or a college student who's taken a few selfdefense
courses. Characters with this Skill know how to
hit an opponent, where to hit for maximum effect and
how to defend themselves from attack. It can mean using
fists, but also elbows, knees, shoulders, head butts wrestling,
joint locks and choke holds. Characters with a several
dots could be familiar with multiple techniques of
unarmed combat. Expertise in such techniques is reflected
in the Fighting Style Merits (see pp. 110-112), which are
based on Brawl.
Brawl is added to your character's Strength to battle
people in unarmed combat.
- Possessed by: Bikers, boxers, gangsters, police officers, soldiers
- Specialties: Blocking, Boxing, Dirty Tricks, Grappling, Kung Fu, Throws
General Roll Results
- Dramatic Failure: Your character loses control of the vehicle while attempting a maneuver. If traveling at high speed, a crash occurs, wrecking the vehicle and likely injuring its occupants. If the local terrain presents no convenient obstacles (your character drives on an open a highway or salt flat), the car flips and rolls for some distance until it comes to a stop. If traveling at low speed, the vehicle sideswipes a parked car or tree, or possibly slides off the road and becomes stuck at the Storyteller's discretion. See 'Vehicles', p. 141 of the World of Darkness Sourcebook, for rules on how to handle vehicles and crashes.
- Failure: Your character doesn't complete his intended maneuver. The direction the vehicle travels (if it goes anywhere at all) is determined by the Storyteller rather than by your character.
- Success: Your character completes his intended maneuver.
- Exceptional Success: Not only does your character complete his intended maneuver, he gains much more ground than expected. Perhaps he swerves around a sharp corner, drops perfectly into a sudden gap in traffic and shoots down the road.
- Suggested Equipment: Damage rating of any Weapon that uses the Brawl Skill
- Possible Penalties: Slippery conditions (-1), bad weather (-1 to -3), extremely confined space (-2), intervening obstacles (-1 to -3), drunk (-2)
Application
- Required By: Aikido, Boxing, Brawling Dodge, Brute Force, Combatant, Entering Strike, Equipped Grappling, Firearms Retention, Grappling, Heavy Hands, Hooligan, Hound Tribunal, Krav Maga, Kung Fu, Legion of the Iron Wall, MAC, Muay Thai, Parliament of Victors, Police Tactics, Qinna, Slayer, Squires of the Broken Bough, Swarm Tactics, Tolltaker Knighthood, Tooth and Claw, Weapons to Empty Hands, Wolf Pack
- Used By: Aikido, Animation, Befuddle, Boxing, Chain Weapons, Contests and Games Rules, Devouring the Slain, Elements, Enervation, Entropic Guard, Entropy, Equipped Grappling, Errata: Werewolf, Eternal Summer, Gladiatorial, Grappling, Hooligan, Kinetic Blow, Krav Maga, MAC, Manufacture Spray, Momentary Flux, Oneiromachy, Optimize Kinetic Attack, Palsy, Petrifaction, Police Tactics, Retribution Gifts, Rotting Flesh, Shackled Morality, Sorrow-Frozen Heart, Storytelling System, Suppress Others Life, Tactics, Unseen Hand, Venombite, Verdant Spring, Wolf Pack