Brawl Skill

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Brawl Skill
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(General Roll Results)
(General Roll Results)
 
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==General Roll Results==
==General Roll Results==
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*'''Dramatic Failure:''' Your character loses control of the vehicle while attempting a maneuver. If traveling at high speed, a crash occurs, wrecking the vehicle and likely injuring its occupants. If the local terrain presents no convenient obstacles (your character drives on an open a highway or salt flat), the car flips and rolls for some distance until it comes to a stop. If traveling at low speed, the vehicle sideswipes a parked car or tree, or possibly slides off the road and becomes stuck at the Storyteller's discretion. See 'Vehicles', p. 141 of the [[World of Darkness Sourcebook]], for rules on how to handle vehicles and crashes.
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*'''Dramatic Failure:''' Your character misses and leaves himself wide open for a counter-blow. Your character's Defense or Dodge trait does not apply to the next close-combat attack staged against them.
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*'''Failure:''' Your character doesn't complete his intended maneuver. The direction the vehicle travels (if it goes anywhere at all) is determined by the Storyteller rather than by your character.
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*'''Failure:''' You miss your target
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*'''Success:''' Your character completes his intended maneuver.
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*'''Success:''' You hit your target
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*'''Exceptional Success:''' Not only does your character complete his intended maneuver, he gains much more ground than expected. Perhaps he swerves around a sharp corner, drops perfectly into a sudden gap in traffic and shoots down the road.
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*'''Exceptional Success:'''Your character lands a powerful blow or hits his opponent in a vital area, increasing damage
*'''Suggested Equipment:''' Damage rating of any Weapon that uses the '''Brawl Skill'''
*'''Suggested Equipment:''' Damage rating of any Weapon that uses the '''Brawl Skill'''

Latest revision as of 15:23, 28 August 2015

Contents

Brawl defines your character's prowess at unarmed combat, whether he's a black belt in karate, a hard-bitten street tough or a college student who's taken a few selfdefense courses. Characters with this Skill know how to hit an opponent, where to hit for maximum effect and how to defend themselves from attack. It can mean using fists, but also elbows, knees, shoulders, head butts wrestling, joint locks and choke holds. Characters with a several dots could be familiar with multiple techniques of unarmed combat. Expertise in such techniques is reflected in the Fighting Style Merits (see pp. 110-112), which are based on Brawl. Brawl is added to your character's Strength to battle people in unarmed combat.



General Roll Results

Application


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