From Edge of Darkness Wiki
Den Merit
It’s hard, in today’s world, to find privacy. This Merit, however, reflects a hidden space where a feral can be himself. It might be a secluded meadow, rambling old farm or warehouse in the bad side of town. Wherever it is, your character can transform into his animal aspect without drawing undue attention, then run or fly away with some measure of freedom.
Obviously, this “den” must suit the feral’s species. A dolphin might work at an aquarium, a hawk could own a penthouse and a horse might have a ranch in the middle of nowhere. Secrecy, though, is vital — no one wants blurry pictures of himself in mid-change posted on thisisweird.com.
Drawback
In game terms, this hideaway provides a place for the character to slip in and out of his feral identity. It’s probably covered in evidence of that nature, too — hair, scratch-marks, possibly droppings or urine marks to identify the place as “MINE!” Even so, the Den is remote enough to escape easy detection, even if it’s in the middle of a city. Hunters trying to track a character home will suffer a –2 penalty to the relevant tracking or investigation rolls. Still, the signs are there, and if you’re not careful, the secret might not last.