Torpor Connection
From Edge of Darkness Wiki
The Invictus p. 187 | |
Preq's |
Presence •• House Membership • |
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Level(s) |
● (2XP) ●● (6XP) ●●● (12XP) ●●●● (20XP) ●●●●● (30XP) |
Venue | Vampire |
Possessed By | |
Effect: The connection between the vampires of a dynastic House allows torpid members to perceive the trusted and familiar voice of fellow House Kindred, even through the rush of frightening visions and memories that come with torpor, like drowned-out shouts through a waterfall of blood. Torpid Kindred are not truly aware of the vague communication they participate in through this connection — the words they hear are swallowed by the shadows of cursed sleep — but they may respond by “talking in their sleep” all the same. Only the voice of a character with this Merit can penetrate the dead ears of a torpid vampire; witnesses to the consultation go unheard by the subject.
A character who purchases this Merit is presumed to
have a torpor connection with another vampire, but the
connection is one-sided.For a shared connection, both
vampires must purchase this Merit. Two-sided torpor
connections do not have to be balanced.
Without this Merit, speaking to a torpid vampire has
little reliable effect. With it, your character may consult
with his trusted, slumbering kin to gain advice, facts and
other bits of information. In many cases, this consultation
is awkward and imprecise, but straightforward questions
may be heard and answered without an action, at
the Storyteller’s discretion. Generally speaking, the more
dots in the Torpor Connection, the clearer the messages
whispered by the torpid vampire.
If it becomes necessary to gauge this connection mechanically,
the questioning character should make a Presence
+ Empathy roll. This dice pool suffers a –5 penalty
due to the fog of torpor, but each dot the character has
in his Torpor Connection reduces the penalty by one.
Each success on this roll allows the character to receive
the answer to one question asked of his torpid ally.
A character with this Merit also has a chance to rouse
a partner in involuntary torpor without donating Vitae
of the correct potency. To do so, the character must feed
two Vitae of vampire blood to the torpid subject and
attempt a Presence + Empathy roll. This dice pool gains
a +2 bonus if the character and his subject share a blood
bond. If the result is an exceptional success, the torpid
vampire can choose to awaken or remain in his dead
sleep. Anything less than an exceptional success merely
invokes the benefits described above.
This Merit may be purchased multiple times to gain a
connection with other Kindred, one per purchase.
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Character Type | Vampire + |
Merit Dots | 1 +, 2 +, 3 +, 4 +, and 5 + |
Merit Type | Power + |
Page has default formThis property is a special property in this wiki. | Merit Editor + |
Parent | The Invictus +, and Cyclical Dynasty + |
Permission | Allowed + |
Pool | Empathy Skill +, and Presence + |
Prerequisite | Presence +, and House Membership + |
Source | The Invictus + |