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Wyrdskill
As noted on p. 173 of Changeling: The Lost, each changeling gains a free Specialty to Athletics, Brawl or Stealth to represent the minor physical aspects that carry from mien to Mask and give the character an extra edge. With Wyrdskill, a character binds another Skill to his mien and seeming, and at every Wyrd dot gained starting at Wyrd 6, the character receives another free Specialty for the Skill chosen to be bound to one’s Wyrd.
The mien literally grows to reflect the Skill: think of a Flowering Fairest who finds her Wyrd score is bound to her Subterfuge score. At Wyrd 6, her player grants her the Specialty of “Seduction” because her dizzying floral scent allows her to lie to get men into bed; at Wyrd 7, she maybe earns the “Swindle” Specialty because she finds that her “hothouse flower” veneer helps her with her many con jobs; and so forth.
Drawback: Upon finding that a Skill is bound to her mien and seeming, a character begins to rely on it too much, driven both by its potency and by the Wyrd itself. Other Skills may falter slightly: the experience costs to buy Skill dots or Specialties in other Skills in the same area as her Wyrdskill (Mental, Physical or Social) increase slightly. New Skill dots in the same area are now new dots x 4, and Specialties purchased for Skills in that same area now cost 4 experience points. (So, if her Wyrdskill is Subterfuge, it would cost more to buy new Social Skills or Social Specialties, but not Physical or Mental ones.)