Soul Sense
From Edge of Darkness Wiki
Rites of Spring p. 96 | |
Preq's | A living Fetch |
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Level(s) | ●● (6XP) |
Venue | Changeling |
Possessed By | |
Some Lost conjecture theorize that a portion of each Changeling’s soul is imbedded in her Fetch. Whether this is true or not, your Changeling feels an extra level of connection to the simulacrum crafted to replace her.
Your Changeling always knows the direction and approximate distance to her fetch. In addition, your character has a very general sense of her Fetch’s moods and emotions. As a result, you gain a +2 bonus to all Social rolls when interacting with your Fetch.
Drawback
Your character also feels when her Fetch is in pain and suffers an injury penalty equal to half of the Fetch’s (round up). If this Fetch is incapacitated due to injuries, your Changeling suffers a –2 penalty to all rolls.
If your character’s Fetch is killed, your Changeling takes a number of points of bashing damage equal to her Wyrd and must make a Stamina + Composure roll to not fall unconscious for several minutes.
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Character Type | Changeling + |
Merit Dots | 2 + |
Merit Type | Mental + |
Page has default formThis property is a special property in this wiki. | Merit Editor + |
Parent | Rites of Spring +, and Fetch + |
Permission | Allowed + |
Pool | Stamina + |
Prerequisite | Fetch + |
Source | Rites of Spring + |