Rote Specialty

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Rote Specialty
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|Status=Allowed
|Fixed=Yes
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|Type=Power
|Type=Power
|Restriction=Mage
|Restriction=Mage
|Level1=1
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|Prerequisite=No [[Order]] membership
|Prerequisite=No [[Order]] membership
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Each dot in this Merit confers one Skill-based Rote Specialty. This Specialty adds a die to the pool for rotes that use the listed Skill.
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Each dot in this Merit confers one Skill-based [[Rote]] Specialty. This Specialty adds a die to the pool for rotes that use the listed Skill.
'''Drawback''': Fully initiated members of an order effectively possess the maximum number of dots in this Merit and can’t take it again. Some order apprentices might have only one- or two-dot Rote Specialties. If they leave order training early, they might forge a unique path, picking up their own rote skills.
'''Drawback''': Fully initiated members of an order effectively possess the maximum number of dots in this Merit and can’t take it again. Some order apprentices might have only one- or two-dot Rote Specialties. If they leave order training early, they might forge a unique path, picking up their own rote skills.

Latest revision as of 16:02, 11 February 2017

Allowed Power
Banishers.jpg
Banishers p.42
Preq's No Order membership
Level(s) ● (2XP)
●● (6XP)
●●● (12XP)
Venue Mage
Possessed By
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Each dot in this Merit confers one Skill-based Rote Specialty. This Specialty adds a die to the pool for rotes that use the listed Skill.

Drawback: Fully initiated members of an order effectively possess the maximum number of dots in this Merit and can’t take it again. Some order apprentices might have only one- or two-dot Rote Specialties. If they leave order training early, they might forge a unique path, picking up their own rote skills.


Facts about Rote SpecialtyRDF feed
Character TypeMage  +
Merit Dots1  +, 2  +, and 3  +
Merit TypePower  +
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentBanishers  +, and Mana  +
PermissionAllowed  +
SourceBanishers  +
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