Langschwert

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Langschwert
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Revision as of 18:46, 22 April 2016

Physical
Armory Reloaded.jpg
Armory Reloaded p. 83
Preq's Strength ●●●
Weaponry Skill ●●●
Level(s) ● (2XP)
●● (6XP)
●●● (12XP)
●●●● (20XP)
●●●●● (30XP)
Venue
Possessed By
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This is a site-wide House Rule This is not allowed.



Your character is skilled in the German two-handed long sword style, or another martial art that specializes in using a long two-handed sword or stick.

Contents

Wards(●)

Your character knows how to use his weapon to deflect and threaten away attacks. Add 1 to his Defense when he wields a weapon compatible with this Fighting Style.

Fool's Guard (●●)

Your character knows how to hold his weapon low to seemingly invite attack, but when the opponent strikes, he can quickly raise it to counter. Instead of offering a normal Defense, roll Strength + Weaponry + 1 die against the opponent’s attack. This is an instant action. Each success reduces the attack’s damage by 1, and if the characters successes exceed the attacker’s, the difference is inflicted upon the attacker as damage from the character’s weapon.

Drawback: The character cannot employ his Defense in any turn where he uses the Fool’s Guard.

Half Sword (●●●)

Your character grabs the midpoint of his weapon to rain more powerful thrusts and blows at a shorter range, almost as if he was using the blade as a small spear. If his attack succeeds, add 2 to the weapon’s damage (do not add this as the weapon’s equipment bonus, but after rolling).

Drawback: The weapon’s reduced range nullifies the Wards maneuver, so the character loses its Defense bonus. It also reduces the character’s Weaponry-based dice pool by one.

Doubling Cut (●●●●)

Your character strikes the enemy with two quick cuts. He can make two Weaponry attacks against an opponent in the same turn.

Drawback: Your character cannot employ his Defense or the Fool’s Guard in the same turn as he uses this maneuver.

Wrathful Cut (●●●●●)

Your character steps in with a powerful blow, capable of overwhelming his enemy’s defenses. When he makes an All-Out Attack, add his Weaponry dots instead of the normal +2 bonus.

Drawback: Your character cannot employ his Defense or the Fool’s Guard in the same turn as he uses this maneuver.
Facts about LangschwertRDF feed
Merit Dots1  +, 2  +, 3  +, 4  +, and 5  +
Merit TypePhysical  +
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentArmory Reloaded  +
PermissionBanned  +
PoolStrength  +, and Weaponry Skill  +
PrerequisiteStrength  +, and Weaponry Skill  +
SourceArmory Reloaded  +
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