Extemporaneous Affinity
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Extemporaneous Affinity
Banishers p. 41 | |
Preq's | Awakened |
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Level(s) |
●●● (12XP) ●●●● (20XP) ●●●●● (30XP) |
Venue | |
Possessed By | |
The mage has developed the ability to cast improvised spells of greater potency than is usual. This could be the result of an absence of formal magical training or representative of a mage who prefers to shape spells on the fly. This Merit is intended to represent a character who has been using magic for a decent length of time without much in the way of formal magical education.
- This Merit is a Character Creation Merit and can only be purchased with the initial seven Merit dots given at character creation
- At ●●●, the character gains a +1 die bonus to improvised spellcasting; at ●●●●, the character gains a +2 dice bonus, and at ●●●●●, the character gains a +3 dice bonus.
- Only improvised spells gain the benefit of bonus dice.
- Drawback: Rotes will be harder to learn; each level of ExAff will add +1 to the XP multiplier. At ●●●, Rotes will be 3x; at ●●●●, 4X, at ●●●●●, 5X.Characteristics
Attributes Intelligence • Wits • Resolve • Strength • Dexterity • Stamina • Presence • Manipulation • ComposureTraits Skills Academics • Computer • Crafts • Investigation • Medicine • Occult • Politics • Science • Athletics • Brawl • Drive • Firearms • Larceny • Stealth • Survival • Weaponry • Animal Ken • Empathy • Expression • Intimidation • Persuasion • Socialize • Streetwise • SubterfugeReferences Help/Start • Main Page • User Guide • Rules • Mini Character Sheets • Staff • Bestiary • Glossary Facts about Extemporaneous AffinityRDF feedMerit Dots 3 +, 4 +, and 5 + Merit Type warning.png"Mage" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property. Page has default formThis property is a special property in this wiki. Merit Editor + Parent Banishers + Permission Banned + Source Banishers +