Prophets Voice

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Prophets Voice
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Werewolfwarning.png"Werewolf" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
Lodges The Faithful.jpg
Lodges The Faithful p. 79
Preq's Resolve ●●
Lodge of Prophecy
Level(s) ●●● (12XP)
Venue
Possessed By
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Some people seem tuned in to the myriad possibilities that the future offers, and can predict with eerie accuracy what a given person’s destiny might entail. Humans have developed hundreds of different methods of seeing the future, but most agree — some people have the gift, others do not. Your character has the gift.

You might decide that your character has a focus for her prophecy or that it comes through dreams, hallucinations, momentary flashes of insight or even automatic writing. Whatever the case, once per story you may activate this Merit. Spend a Willpower point and the Storyteller rolls your character’s Resolve + Occult. (Thus, you can never be sure whether or not the information you receive is helpful, harmful or merely interesting.)
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Merit Dots3  +
Merit Typewarning.png"Werewolf" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentLodges The Faithful  +
PoolResolve  +, and Occult Skill  +
PrerequisiteResolve  +
SourceLodges The Faithful  +
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