Hedgespun

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Hedgespun
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Revision as of 16:29, 10 April 2015

Changelingwarning.png"Changeling" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
House Rule.jpg
House Rule
Level(s) ● (2XP)
●● (6XP)
●●● (12XP)
●●●● (20XP)
●●●●● (30XP)
Venue Changeling
Possessed By
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This is a Changeling House Rule This is a custom Merit for the Changeling Venue, approved for play by CyledyrWyllt



The Hedgespun Merit is considered separate from the Token Merit and may be purchased multiple times. We use the Hedgespinning rules from Rites of Spring (p. 138), so in addition to paying xp and gaining ST approval, a hedgespinner must possess the appropriate skills (Crafts Skill & Occult Skill) and merits(Hollow & Resources) to successfully create the particular custom hedgespun they desire. Please note that acquiring/crafting hedgespun always requires a scene and that changelings may never hedgespin anything with dots higher than their Wyrd ratings. Although hedgespun must be activated like a Token by either calling upon one's Wyrd or spending a point of Glamour, unlike a Token, hedgespun possess neither a Drawback nor a Catch. Owners of hedgespun have also noticed that their curious property always activates automatically upon being taken into the hedge and refuses to deactivate until being returned to the mundane world.


Facts about HedgespunRDF feed
Character TypeChangeling  +
Merit Dots1  +, 2  +, 3  +, 4  +, and 5  +
Merit Typewarning.png"Changeling" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentHouse Rule  +, and Hedge  +
SourceHouse Rule  +
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