Imbued Item Merit

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Imbued Item Merit
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Revision as of 19:01, 6 April 2017

Allowed Item
Mage The Awakening Sourcebook.jpg
Mage The Awakening Sourcebook p. 84
Level(s) ●● (6XP)
●●● (12XP)
●●●● (20XP)
●●●●● (30XP)
Venue Mage
Possessed By
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Your mage has a magical item with one or more powers. The Prime Arcanum was used to imbue a spell into the object so that it’s wielder has that power at it’s disposal.

An imbued item’s base Merit dot cost is equal to one dot plus the dot rating of its Arcanum power, plus one dot per additional power. If it has more than one power or uses a conjunctional spell, use the highest Arcanum dot rating involved.

Base Cost: 1 dot + highest Arcanum dots + 1 dot per additional power.

Imbued items have the following properties.

An item can be both imbued and enhanced. See Enhanced Item. Simply add the cost of all imbuements and enhancements together to determine the item’s total cost.

Acquiring an imbued item once play begins does not cost Merit dots; characters must gain these items through roleplaying actions. If an item is ever lost, stolen or destroyed, the character loses the Merit and the points he spent to gain it.


Facts about Imbued Item MeritRDF feed
Character TypeMage  +
Merit Dots2  +, 3  +, 4  +, and 5  +
Merit TypeItem  +
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentMage The Awakening Sourcebook  +, Imbued Items  +, and Enhanced Item  +
PermissionAllowed  +
SourceMage The Awakening Sourcebook  +
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