Rote Specialty
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Rote Specialty
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(Created page with "{{Infobox_Merit |Source=Banishers |Pages=p.42 |Status=Banned |Fixed=Yes |Type=Power |Restriction=Mage |Level1=1 |Level1=2 |Level1=3 |Prerequisite=No Order membership }} Each ...")
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(Created page with "{{Infobox_Merit |Source=Banishers |Pages=p.42 |Status=Banned |Fixed=Yes |Type=Power |Restriction=Mage |Level1=1 |Level1=2 |Level1=3 |Prerequisite=No Order membership }} Each ...")
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Revision as of 16:22, 26 April 2016
Each dot in this Merit confers one Skill-based Rote Specialty. This Specialty adds a die to the pool for rotes that use the listed Skill.
Drawback: Fully initiated members of an order effectively possess the maximum number of dots in this Merit and can’t take it again. Some order apprentices might have only one- or two-dot Rote Specialties. If they leave order training early, they might forge a unique path, picking up their own rote skills.
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Facts about Rote SpecialtyRDF feed
| Character Type | Mage + |
| Merit Dots | 3 + |
| Merit Type | Power + |
| Page has default formThis property is a special property in this wiki. | Merit Editor + |
| Parent | Banishers +, and Mana + |
| Permission | Banned + |
| Source | Banishers + |