Meditative Mind

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MainHelpRulesHouse Rules ● Meditative Mind
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Your character can effortlessly enter a meditative state when she chooses, and can remain in it for as long as she wishes. All environmental penalties imposed to [[Pool::Wits]] + Composure rolls to meditate are ignored. Not even wound penalties apply to your character's efforts to focus.
Your character can effortlessly enter a meditative state when she chooses, and can remain in it for as long as she wishes. All environmental penalties imposed to [[Pool::Wits]] + Composure rolls to meditate are ignored. Not even wound penalties apply to your character's efforts to focus.

Revision as of 22:15, 25 April 2016

House Ruled Mental
World of Darkness Sourcebook.jpg
World of Darkness Sourcebook p. 109
Level(s) ● (2XP)
Venue All
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Your character can effortlessly enter a meditative state when she chooses, and can remain in it for as long as she wishes. All environmental penalties imposed to Wits + Composure rolls to meditate are ignored. Not even wound penalties apply to your character's efforts to focus.

This is a site-wide House Rule The degeneration bonus conferred by the Meditation task[1] does not apply in the following venues: Vampire


This is a Mage House Rule The Degeneration bonus conferred by the Meditation Task does not apply to Mage, instead it gives a +1 bonus to the rolls to avoid gaining a Derangement



References

  1. World of Darkness Sourcebook, p.51
Mage House Rules
Facts about Meditative MindRDF feed
Character TypeAll  +
Merit Dots1  +
Merit TypeMental  +
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentWorld of Darkness Sourcebook  +
PermissionAllowed  +, and House Ruled  +
PoolWits  +
SourceWorld of Darkness Sourcebook  +
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