Meditative Mind

From Edge of Darkness Wiki

MainHelpRulesHouse Rules ● Meditative Mind
Jump to: navigation, search
m (Text replace - "Category:Mental Merit" to "")
m (Text replace - "{{Infobox Merit" to "{{Infobox Merit|Fixed=No")
Line 1: Line 1:
-
{{Infobox Merit
+
{{Infobox Merit|Fixed=No
|Level1=1
|Level1=1
|Type=Mental
|Type=Mental

Revision as of 18:48, 22 April 2016

Mental
World of Darkness Sourcebook.jpg
World of Darkness Sourcebook p. 109
Level(s) ● (2XP)
Venue
Possessed By
Chambers
This box: view · talk

Your character can effortlessly enter a meditative state when she chooses, and can remain in it for as long as she wishes. All environmental penalties imposed to Wits + Composure rolls to meditate are ignored. Not even wound penalties apply to your character's efforts to focus.

This is a site-wide House Rule The degeneration bonus conferred by the Meditation task[1] does not apply in the following venues: Vampire


This is a Mage House Rule The Degeneration bonus conferred by the Meditation Task does not apply to Mage, instead it gives a +1 bonus to the rolls to avoid gaining a Derangement



References

  1. World of Darkness Sourcebook, p.51
Mage House Rules
Personal tools
Namespaces
Variants
Actions
Navigation
games
Toolbox