Weaponry Dodge
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Weaponry Dodge
World of Darkness Sourcebook p. 114 | |
Preq's |
Strength ●● Weaponry Skill ● |
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Level(s) | ● (2XP) |
Venue | All |
Possessed By | |
Whenever your character performs a dodge, you can choose to add his Weaponry Skill dots to his Defense instead of doubling his Defense. He essentially draws on his training in parrying and evading attacks rather than relying on his raw ability alone.
While this might provide little benefit to a fencing novice, it can give the advanced fighter an edge. Weaponry Dodge applies against incoming Brawl- and Weaponry-based attacks, against thrown-weapon attacks, and against Firearms attacks made within close-combat range. Your character can move up to his Speed and perform a Weaponry Dodge maneuver in a turn.
A character can possess the Brawling Dodge, Athletics Dodge and Weaponry Dodge Merits, but only one can be used per turn.
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Facts about Weaponry DodgeRDF feed
Character Type | All + |
Merit Dots | 1 + |
Merit Type | Physical + |
Page has default formThis property is a special property in this wiki. | Merit Editor + |
Parent | World of Darkness Sourcebook +, and Dodge + |
Permission | Allowed + |
Prerequisite | Strength +, and Weaponry Skill + |
Source | World of Darkness Sourcebook + |