Ritual Synergy
From Edge of Darkness Wiki
Tome of the Mysteries p. 74 | |
Preq's |
Gnosis ●●● (three dots version) Gnosis ●●●●● (five dots version) |
---|---|
Level(s) |
●●● (12XP) ●●●●● (30XP) |
Venue | Mage |
Possessed By | |
Some mages learn the techniques of ritual synergy, a form of group ritual that allows those involved to contribute individual parts of a magical working to form a greater whole than any of them can manage alone. Normally, each of the participants of a group ritual must have the ability to cast the spell on his own; mages with this Merit can break those rules.
With Ritual Synergy ●●●, the mage leading the ritual must have the ability to cast the spell, but those participants who also possess this Merit do not need to know how to cast the spell themselves. The leader rolls his normal dice pool, but each participant’s dice pool is equal to his own Gnosis. Any mages who know the primary Arcanum used in the spell can add their dots to this dice pool. (The spell might require Death 3, but one of the participants knows only Death 1; he can still add his Death dot to the dice pool.) Each of the participants, including the leader, must also spend a point of Mana at the beginning of the ritual.
- Example: A cabal wishes to join together into a group ritual casting of Space 2 “Scrying.” However, only one member of the cabal knows Space 2. Luckily, the mages have all learned this Merit at three dots, allowing the mage with the requisite Arcanum lore to act as the group leader while the others assist, even though they do not themselves know how to cast the spell.
With Ritual Synergy ●●●●●, the mage leading the ritual need not know how to cast the entirety of the spell; other participants with this Merit can contribute their personal Arcanum knowledge to conjunctional or combined spells. All participants roll their relevant dice pools (using the Arcanum they are contributing) and spend a point of Mana.
- Example: Adept Solis wishes to cast a conjunctional Fate 4 + Space 2 “Gift of Fortune” spell. He knows Fate 4 but not Space 2. He teams with a fellow mage who does know Space 2. They each know the Ritual Synergy Merit at five dots, so each can contribute his personal Arcanum knowledge to the whole of the castingCharacteristics
Attributes Intelligence • Wits • Resolve • Strength • Dexterity • Stamina • Presence • Manipulation • ComposureTraits Skills Academics • Computer • Crafts • Investigation • Medicine • Occult • Politics • Science • Athletics • Brawl • Drive • Firearms • Larceny • Stealth • Survival • Weaponry • Animal Ken • Empathy • Expression • Intimidation • Persuasion • Socialize • Streetwise • SubterfugeReferences Help/Start • Main Page • User Guide • Rules • Mini Character Sheets • Staff • Bestiary • Glossary Facts about Ritual SynergyRDF feedCharacter Type Mage + Merit Dots 3 +, and 5 + Merit Type Power + Page has default formThis property is a special property in this wiki. Merit Editor + Parent Tome of the Mysteries + Permission Allowed + Prerequisite Gnosis + Source Tome of the Mysteries +