Mage

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Mage
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Revision as of 03:25, 8 August 2016

Mage
The Cast
Who's Who
Paths
Acanthus
Mastigos
Moros
Obrimos
Thyrsus
Orders
Adamantine Arrow
Free Council
Guardians of the Veil
Mysterium
Silver Ladder
Joining (Open)
General Info
Mage Info
Submit Character
Playing
Mage House Rules
Apprenticing
Mage House Rules
Mage Sight
This box: view · talk


The Awakened of the West Coast remember Sacramento, they remember it how it was: a thriving community of mages that had lived quietly for many years. And then it vanished.

It would take the murder of the new Hierarch, Peter Cartright, and a cabal of heroes to solve the mystery and begin rebuilding. Banishers, a Cultist of the Doomsday Clock, Necromancers, Assassins, and an Abyssal bubble would all be overcome as the Consilium rebuilt. Time passed, and political dangers arose; pressure and spies from the Golden Consilium, tensions between Cabals and Orders would fracture the Circle.

The Awakened of Sacramento remember Sacramento.

One day, that's all they had. Memories. Conflicting memories of lives that never were, and lives that could have been. The memory-visions sounded the horn of a new war against the Seers, being fought across time itself.

And now, every memory and reality itself is a question mark.


This game is accepting new character submissions!


Current Scenes
Plot: Squeaky Choir: Sewage District
33 Posts, Updated April 27th
Plot: Fallen Power: The Community Centre
48 Posts, Updated April 27th
A new, free, liberal chat
24 Posts, Updated April 27th
(2404) Consilium
68 Posts, Updated April 27th
PRP DYLF: Taking stock and making plans
8 Posts, Updated April 27th
The cages we see
1 Posts, Updated April 27th
Rendezvous
11 Posts, Updated April 24th
Active Characters
Scenes & Stories
Facts about MageRDF feed
Venue StatusOpen  +
Personal tools
Namespaces
Variants
Actions
Navigation
games
Toolbox