Potent Familiar

From Edge of Darkness Wiki

Potent Familiar
Jump to: navigation, search

Revision as of 04:33, 3 January 2015

Magewarning.png"Mage" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
Tome of the Watchtowers.jpg
Tome of the Watchtowers p. 154
Level(s) ●● (6XP)
Venue
Possessed By
This box: view · talk
This is a Mage House Rule This merit is not allowed



Owing to the mage’s (or perhaps his mentor’s) facility with the Spirit Arcanum, or perhaps some especially difficult vision quest the mage completed in the Realms Invisible, the Shaman’s familiar is more powerful than most beginning familiars. This may be just the advantage a mage needs to survive the difficult early days after his Awakening.

This Merit provides the mage with 15 extra “experience points” that he can use only to upgrade his familiar. This Merit may be purchased multiple times, but may only be purchased at character creation. After that, the mage must raise his familiar’s stats by spending experience points accrued during play.
Facts about Potent FamiliarRDF feed
Merit Dots2  +
Merit Typewarning.png"Mage" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentTome of the Watchtowers  +
PermissionBanned  +
SourceTome of the Watchtowers  +
Personal tools
Namespaces
Variants
Actions
Navigation
games
Toolbox