Synergistics

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Synergistics
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Revision as of 18:54, 22 April 2016

Werewolfwarning.png"Werewolf" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
Tribes of the Moon.jpg
Tribes of the Moon p. 150
Preq's Rituals ●●●
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Sometimes a ritual is impractical — crowded urban centers can make it difficult to hunt openly, for instance. Synergistics allows the ritualist to alter the materials and components needed for a ritual without changing the underlying rite. A burned-out circuit board takes the place of a skull, a symbolic hunt takes the place of a real one. Some Iron Masters use this ritual to wrap their spirit magics in the trappings of a human religion, wielding the powers of the spirits through the prayers of a Christian or the divinations of a Shinto priest. The character reduces the penalties for altering the form of a rite by 3 [1]

Drawback: Once she’s changed a rite, a werewolf suffers all normal penalties for attempting to use the normal form of the rite.
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Merit Typewarning.png"Werewolf" is not in the list of possible values (Item, Mental, Power, Physical, Retainer, Sanctuary, Setup, Social, Sway, Unknown) for this property.
Page has default formThis property is a special property in this wiki.Merit Editor  +
ParentTribes of the Moon  +
SourceTribes of the Moon  +
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