Character Creation for Werewolf

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Character Creation for Werewolf
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Please direct all questions about Werewolf character creation to the Forsaken Storyteller(s), {{#ask: [[Storyteller::Werewolf]]}}.</noinclude>
Please direct all questions about Werewolf character creation to the Forsaken Storyteller(s), {{#ask: [[Storyteller::Werewolf]]}}.</noinclude>
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* '''No''' freshly Changed Wolves are Allowed at Chargen.
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* '''No''' Lone Wolves are allowed in Werewolf. New Wolves and existing Wolves now deprived of a pack will be given 3 months to find a Pack.
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* No Pure or Bale Hound Lodges.
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'''No''' freshly Changed Wolves are Allowed at Chargen.
 
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===Experience Allowances===
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===Changes to [[Harmony]]===  
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* Werewolf characters may begin with up to 30XP.
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===Lodges===
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All lodges are restricted. Joining a lodge is an important thing, and not to be taken lightly. After character creation, any werewolf may join a lodge that he meets the pre-requisites for. To start the process, PM the Werewolf ST's, and slowly you will begin to find your character courting the lodge.
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'''Any Pure or bale hound lodge is not for player characters.'''
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===Changes to Harmony===  
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:(Replaces current sins)
:(Replaces current sins)
Level 7- Spending too much time alone, violating a tribal Vow (minor)
Level 7- Spending too much time alone, violating a tribal Vow (minor)
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These changes were made to make Tribes more important, and to remove the sin of revealing the existence to humans. That is a violation of the Oath of the Moon, but is not a sin against Harmony. There are no spiritual repercussions to revealing yourselves to humans, just bad physical and social ones.
These changes were made to make Tribes more important, and to remove the sin of revealing the existence to humans. That is a violation of the Oath of the Moon, but is not a sin against Harmony. There are no spiritual repercussions to revealing yourselves to humans, just bad physical and social ones.
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See [[Harmony]]
 
===Totem Merit:===
===Totem Merit:===
Points spent in Totem merit are held in reserve until you have joined a pack, where they are added to the Totem's pool.
Points spent in Totem merit are held in reserve until you have joined a pack, where they are added to the Totem's pool.
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===non-Core books:===
 
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As White Wolf feels the need to scatter their Merits in all of their books, we would request that you please list the book and page number you found the Merit. It would make it easier for us in case it is not a well-known Merit, Gift, Rite, etc.
 
===Restrictions===
===Restrictions===
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* Any [[Gifts|Gift]], [[Rites|Rite]], or [[Merits|Merit]] intended for antagonists will not be accepted.
* Any [[Gifts|Gift]], [[Rites|Rite]], or [[Merits|Merit]] intended for antagonists will not be accepted.
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===XP Cost Changes:===
 
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* Non-primary renown: New Dots x7
 
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* unfavored list gift: New Dots x6
 
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See [[Experience#Werewolf|Werewolf Experience]]
 
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===Gifts===
 
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How to buy a gift at Character Creation: (only applies to character creation):
 
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Get one 1 dot gift from your auspice list. Get one 1 dot gift from your tribal list (unless you are a cahalith Blood Talon, then you may have the second dot of the Inspiration gift list).  Then get 1 one dot gift from any approved list, or the second dot from one of your previously chosen lists (or 3rd dot of Inspiriation if you are a cahalith Blood Talon)
 
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See [[Gifts]]
 
===Wolf-Blooded===
===Wolf-Blooded===
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* A brief account of the First Change  
* A brief account of the First Change  
* The initiation into their tribe (if they are not a ghost wolf)  
* The initiation into their tribe (if they are not a ghost wolf)  
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* Explanation of any supernatural specializations
 
===First Tongue===
===First Tongue===

Latest revision as of 13:19, 19 June 2017

Character Creation Index
Start
Venue-Specific Creation
Changeling
Mage
Vampire
Character Submission
Changeling Form
Mage Form
Vampire Form
Actors/Actresses In Use
MiniSheet Tutorial
Character Sheet

Contents

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This game is accepting new character submissions!

Please direct all questions about Werewolf character creation to the Forsaken Storyteller(s), .

  • No freshly Changed Wolves are Allowed at Chargen.
  • No Lone Wolves are allowed in Werewolf. New Wolves and existing Wolves now deprived of a pack will be given 3 months to find a Pack.
  • No Pure or Bale Hound Lodges.


Changes to Harmony

(Replaces current sins)

Level 7- Spending too much time alone, violating a tribal Vow (minor)

Level 4- Using a silver weapon against another werewolf, Significantly violating a tribal vow.

These changes were made to make Tribes more important, and to remove the sin of revealing the existence to humans. That is a violation of the Oath of the Moon, but is not a sin against Harmony. There are no spiritual repercussions to revealing yourselves to humans, just bad physical and social ones.


Totem Merit:

Points spent in Totem merit are held in reserve until you have joined a pack, where they are added to the Totem's pool.


Restrictions


Wolf-Blooded

Wolf blooded characters are not allowed. They simply cannot be effectively integrated into the story alongside Werewolves.

Character Background

Character submissions should include, but are not limited to

  • A brief account of the First Change
  • The initiation into their tribe (if they are not a ghost wolf)

First Tongue

  • All Uratha who join a tribe (except Ghost Wolves) begin with Merit:Language (First Tongue) 1

Former Pure

  • We are currently not allowing former pure as playable PCs at the moment, though that is likely to change.

*Gift stipulations: No gift higher than 2 dots. . Gifts can be from Pure tribal lists. *You must be in a tribe, and must include in your backstory how the lodge of salvation got to you. *You do not have an auspice, you cannot have an auspice, unless you are willing to make the intense spiritual journey to go before Luna herself and plead your case (note, this will take a damn long time and be damn impressive).



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