Entitlements

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==The Entitlements==
==The Entitlements==
=== Adjucators Of The Wheel  ===
=== Adjucators Of The Wheel  ===
-
{{main|Adjucators Of The Wheel}}
+
{{main|Adjucators of the Wheel}}
Firm believers of fairness and justice, these Judges strive to bring balance to the world, one case at a time
Firm believers of fairness and justice, these Judges strive to bring balance to the world, one case at a time
* ''([[Swords at Dawn]] 142)<br />''
* ''([[Swords at Dawn]] 142)<br />''
Line 23: Line 23:
===Ancient And Accepted Order Of Bridgemasons  ===
===Ancient And Accepted Order Of Bridgemasons  ===
-
{{main|Ancient And Accepted Order Of Bridgemasons}}
+
{{main|Ancient and Accepted Order of Bridgemasons}}
Expert creators, these Master Builders can construct houses, statues, and castles without the need of tools or workers.
Expert creators, these Master Builders can construct houses, statues, and castles without the need of tools or workers.
* ''([[Lords of Summer]] 109)<br />''
* ''([[Lords of Summer]] 109)<br />''
Line 29: Line 29:
===Barony Of The Lesser Ones  ===
===Barony Of The Lesser Ones  ===
-
{{main|Barony Of The Lesser Ones}}
+
{{main|Barony of the Lesser Ones}}
Defenders and negotiatiors, these Barons and Baronesses deal with the hobgoblins and hedge beasts, peacefully if possible, violently if necessary.
Defenders and negotiatiors, these Barons and Baronesses deal with the hobgoblins and hedge beasts, peacefully if possible, violently if necessary.
* ''([[Lords of Summer]] 113)<br />''
* ''([[Lords of Summer]] 113)<br />''
Line 35: Line 35:
===Bishopric Of Blackbirds===
===Bishopric Of Blackbirds===
-
{{main|Bishopric Of Blackbirds}}
+
{{main|Bishopric of Blackbirds}}
The Bishopric of Blackbirds believe themselves the salvation of the freehold, positioning members to be there when others need them. That is their first stated goal: to assist those poor Lost (which, to most Bishops, constitutes all of them) when necessary.
The Bishopric of Blackbirds believe themselves the salvation of the freehold, positioning members to be there when others need them. That is their first stated goal: to assist those poor Lost (which, to most Bishops, constitutes all of them) when necessary.
===Bodhisattvas Of The Broken Cage===
===Bodhisattvas Of The Broken Cage===
-
{{main|Bodhisattvas Of The Broken Cage}}
+
{{main|Bodhisattvas of the Broken Cage}}
Spring Court non-conformists, these Agents of Change encourge others to escape the prison of restraint, to become something more.
Spring Court non-conformists, these Agents of Change encourge others to escape the prison of restraint, to become something more.
* ''([[Lords of Summer]] 43)<br />''
* ''([[Lords of Summer]] 43)<br />''
Line 47: Line 47:
===Bronze Beylik===
===Bronze Beylik===
{{main|Bronze Beylik}}
{{main|Bronze Beylik}}
-
Kingmakers and couselors, these Bey select and groom the rulers of the Court.
+
These select and groom the rulers of the Court.
* ''([[Winter Masques]] 146)<br />''
* ''([[Winter Masques]] 146)<br />''
===Charmed Circle===
===Charmed Circle===
 +
{{main|Charmed Circle}}
True leaders, these Kings and Queens demonstrate excellence through exceptional decisions and extraordinary actions.
True leaders, these Kings and Queens demonstrate excellence through exceptional decisions and extraordinary actions.
-
* ''([[The Equinox Road]] 40)<br />''
+
* ''([[Equinox Road]] 40)<br />''
===College Of Worms===
===College Of Worms===
 +
{{main|College of Worms}}
Students of fate, these Diviners seek out the threads of destiny to form a picture of the future.
Students of fate, these Diviners seek out the threads of destiny to form a picture of the future.
* ''([[Changeling The Lost Sourcebook|CtL]] 293)<br />''
* ''([[Changeling The Lost Sourcebook|CtL]] 293)<br />''
===Court Of The Solstice===
===Court Of The Solstice===
 +
{{main|Court of the Solstice}}
Embracing the in-between, these Courtiers embody and protect the transitions between the seasons.
Embracing the in-between, these Courtiers embody and protect the transitions between the seasons.
* ''([[Lords of Summer]] 117)<br />''
* ''([[Lords of Summer]] 117)<br />''
===Duchy Of The Icebound Heart===
===Duchy Of The Icebound Heart===
 +
{{main|Duchy of the Icebound Heart}}
Potent manipulators, these Dukes and Duchesses refuse to let love and grief rule their life, choosing to control others' emotions instead.
Potent manipulators, these Dukes and Duchesses refuse to let love and grief rule their life, choosing to control others' emotions instead.
* ''([[Changeling The Lost Sourcebook|CtL]] 297)<br />''
* ''([[Changeling The Lost Sourcebook|CtL]] 297)<br />''
===Duchy Of Truth And Loss===
===Duchy Of Truth And Loss===
 +
{{main|Duchy of Truth and Loss}}
Fetch hunters, these Dukes and Duchesses seek out and destroy the fae-created imposters.
Fetch hunters, these Dukes and Duchesses seek out and destroy the fae-created imposters.
* ''([[Lords of Summer]] 121)<br />''
* ''([[Lords of Summer]] 121)<br />''
===Eternal Echoes===
===Eternal Echoes===
 +
{{main|Eternal Echoes}}
Living memories, these Lords and Ladies work to ensure that the [[Lords of Summer]]t are never forgotten.
Living memories, these Lords and Ladies work to ensure that the [[Lords of Summer]]t are never forgotten.
* ''([[Lords of Summer]] 125)<br />''
* ''([[Lords of Summer]] 125)<br />''
-
===Family Of Silent Nights===
+
===Family of Silent Nights===
-
{{main|Family Of Silent Nights}}
+
{{main|Family of Silent Nights}}
Dreams are overlooked by many, and mortals fail to even recognize a threat from the mind, but if you can’t trust even your dreams, all that remains is madness.  The Family claims to recognize this threat, and to move forever to fight it. They are an ancient order, known throughout history by a hundred names. Everywhere they travel, they are known in legends as guardians against nightmares and protectors of sleep, but this is only part of the story. The Family holds the terrifying power to trap dreams, only to release them later against their enemies.
Dreams are overlooked by many, and mortals fail to even recognize a threat from the mind, but if you can’t trust even your dreams, all that remains is madness.  The Family claims to recognize this threat, and to move forever to fight it. They are an ancient order, known throughout history by a hundred names. Everywhere they travel, they are known in legends as guardians against nightmares and protectors of sleep, but this is only part of the story. The Family holds the terrifying power to trap dreams, only to release them later against their enemies.
===Guild Of Goldspinners===
===Guild Of Goldspinners===
 +
{{main|Guild of Goldspinners}}
Offerers of opportunity, these Rumpelstiltzkins can provide wealth, for a price.
Offerers of opportunity, these Rumpelstiltzkins can provide wealth, for a price.
* ''([[Lords of Summer]] 130)<br />''
* ''([[Lords of Summer]] 130)<br />''
===Guild Of The Sacred Journey===
===Guild Of The Sacred Journey===
 +
{{main|Guild of the Sacred Journey}}
Messengers and couriers, these Sacred Couriers will ensure that any accepted delivery arrives at its destination.
Messengers and couriers, these Sacred Couriers will ensure that any accepted delivery arrives at its destination.
* ''([[Lords of Summer]] 134)<br />''
* ''([[Lords of Summer]] 134)<br />''
Line 92: Line 100:
===Hound Tribunal===
===Hound Tribunal===
 +
{{main|Hound Tribunal}}
Meters of justice, these Hounds serve justice against those who have wronged the Summer Court.
Meters of justice, these Hounds serve justice against those who have wronged the Summer Court.
* ''([[Lords of Summer]] 63)<br />''
* ''([[Lords of Summer]] 63)<br />''
===Knighthood Of The Dragonslayer===
===Knighthood Of The Dragonslayer===
 +
{{main|Knighthood of the Dragonslayer}}
Interrogators and spies, these Cavaleiros defend the greater good, by exposing the wiskedness within.
Interrogators and spies, these Cavaleiros defend the greater good, by exposing the wiskedness within.
* ''([[Winter Masques]] 149)<br />''
* ''([[Winter Masques]] 149)<br />''
===Knighthood Of Utmost Silence===
===Knighthood Of Utmost Silence===
 +
{{main|Knighthood of Utmost Silence}}
Experts at subterfuge, these Silent Knights help changelings to disappear without a trace, into a new life.
Experts at subterfuge, these Silent Knights help changelings to disappear without a trace, into a new life.
* ''([[Lords of Summer]] 102)<br />''
* ''([[Lords of Summer]] 102)<br />''
===Knights Of The Knowledge Of The Tongue===
===Knights Of The Knowledge Of The Tongue===
 +
{{main|Knights of the Knowledge of the Tongue}}
Exotic gourmands, these Knights de Cuisine wage battle in the kitchen, striving for victory of the palate.
Exotic gourmands, these Knights de Cuisine wage battle in the kitchen, striving for victory of the palate.
* ''([[Lords of Summer]] 138)<br />''
* ''([[Lords of Summer]] 138)<br />''
===Knights Of The Widow’s Walk===
===Knights Of The Widow’s Walk===
 +
{{main|Knights of the Widow’s Walk}}
Faceless and nameless, these Sirs and Ladies are the epitome of spies, taking new names ans new faces as necessary.
Faceless and nameless, these Sirs and Ladies are the epitome of spies, taking new names ans new faces as necessary.
* ''([[Equinox Road]] 44)<br />''
* ''([[Equinox Road]] 44)<br />''
===Legacy Of The Black Apple===
===Legacy Of The Black Apple===
-
{{main|Legacy Of The Black Apple}}
+
{{main|Legacy of the Black Apple}}
Part-beggar and part-diplomat, they interface with the most frightening of enemies, the Gentry, and they negotiate terms. The True Fae can be bound by contracts and pledges just like the Lost. If a Legate can get a Keeper to agree to terms (which are unlikely pleasant but may be more favorable than what was originally “on the table”), then the job is done and the deal is sealed.
Part-beggar and part-diplomat, they interface with the most frightening of enemies, the Gentry, and they negotiate terms. The True Fae can be bound by contracts and pledges just like the Lost. If a Legate can get a Keeper to agree to terms (which are unlikely pleasant but may be more favorable than what was originally “on the table”), then the job is done and the deal is sealed.
Line 121: Line 134:
===Lord Sages Of The Unknown Reaches===
===Lord Sages Of The Unknown Reaches===
 +
{{main|Lord Sages of the Unknown Reaches}}
Scholars and spies, these Lords and Ladies seek to discover the truths of the other supernatural denizens of the World of Darkness.
Scholars and spies, these Lords and Ladies seek to discover the truths of the other supernatural denizens of the World of Darkness.
* ''([[Lords of Summer]] 147)<br />''
* ''([[Lords of Summer]] 147)<br />''
===Lost Pantheon===
===Lost Pantheon===
 +
{{main|Lost Pantheon}}
Self-proclaimed modern gods, these Ancients embody both the gods of old as well as more modern concepts.
Self-proclaimed modern gods, these Ancients embody both the gods of old as well as more modern concepts.
* ''([[Lords of Summer]] 151)<br />''
* ''([[Lords of Summer]] 151)<br />''
===Magi Of The Gilded Thorn===
===Magi Of The Gilded Thorn===
 +
{{main|Magi of the Gilded Thorn}}
Explorers of the Hedge, these Magi seek to discover its secrets and take its power as their own.
Explorers of the Hedge, these Magi seek to discover its secrets and take its power as their own.
* ''([[Lords of Summer]] 82)<br />''
* ''([[Lords of Summer]] 82)<br />''
===Magistrates Of The Wax Mask===
===Magistrates Of The Wax Mask===
 +
{{main|Magistrates of the Wax Mask}}
Supposed servants, these Magistrates ensure the festivals and events of a freehold are properly enacted.
Supposed servants, these Magistrates ensure the festivals and events of a freehold are properly enacted.
* ''([[Changeling The Lost Sourcebook|CtL]] 300)<br />''
* ''([[Changeling The Lost Sourcebook|CtL]] 300)<br />''
===Margravate Of The Brim===
===Margravate Of The Brim===
 +
{{main|Margravate of the Brim}}
Defenders of the border barches, these Margraves and Margravines protect the freehold while detesting the Courts that rule it.
Defenders of the border barches, these Margraves and Margravines protect the freehold while detesting the Courts that rule it.
Line 142: Line 160:
===Office Of Vizieral Counsel===
===Office Of Vizieral Counsel===
 +
{{main|Office of Vizieral Counsel}}
Eternal advisors, these Viziers act as sorceror-advisors to their kings and queens, devoting their magic to their rulers.
Eternal advisors, these Viziers act as sorceror-advisors to their kings and queens, devoting their magic to their rulers.
* ''([[Equinox Road]] 52)<br />''
* ''([[Equinox Road]] 52)<br />''
===Order Of The Hallowed Garden===
===Order Of The Hallowed Garden===
 +
{{main|Order of the Hallowed Garden}}
Reformers and renewers, thes Gardeners strive to create "gardens" where positive ideals can grow while dangerous ones are pruned.
Reformers and renewers, thes Gardeners strive to create "gardens" where positive ideals can grow while dangerous ones are pruned.
* '''Source:''' [[Swords at Dawn]], p.150
* '''Source:''' [[Swords at Dawn]], p.150
Line 151: Line 171:
===Order Of The Oneirophysics===
===Order Of The Oneirophysics===
 +
{{main|Order of the Oneirophysics}}
Miraculous physcians, these Dreamhealers can heal even fatal injuries through the art of dream-wielding.
Miraculous physcians, these Dreamhealers can heal even fatal injuries through the art of dream-wielding.
* ''([[Lords of Summer]] 155)''
* ''([[Lords of Summer]] 155)''
===Parliament Of Victors===
===Parliament Of Victors===
 +
{{main|Parliament of Victors}}
Victors through and through, these Noble Champions will succeed at whatever it takes to get what they deserve.
Victors through and through, these Noble Champions will succeed at whatever it takes to get what they deserve.
-
* ''([[The Equinox Road]] 48)<br />''
+
* ''([[Equinox Road]] 48)<br />''
===Phantom Tong===
===Phantom Tong===
 +
{{main|Phantom Tong}}
Underworld criminals, these Dai Lo foster confusion and chaos to keep the Courtly rulers honest.
Underworld criminals, these Dai Lo foster confusion and chaos to keep the Courtly rulers honest.
* ''([[Winter Masques]] 143)<br />''
* ''([[Winter Masques]] 143)<br />''
===Pilgrims Of The Endless Road===
===Pilgrims Of The Endless Road===
 +
{{main|Pilgrims of the Endless Road}}
Stivers toware personal improvement, these Brothers and Sisters better themselves, often foresaking connections to others in the process.
Stivers toware personal improvement, these Brothers and Sisters better themselves, often foresaking connections to others in the process.
* ''([[Swords at Dawn]] 154)<br />''
* ''([[Swords at Dawn]] 154)<br />''
===Sacred Band Of The Golden Standard===
===Sacred Band Of The Golden Standard===
 +
{{main|Sacred Band of the Golden Standard}}
Warrior poets and glory-hounds, these Gilded Aspirants valiantly protect the freehold, to achieve fame and praise.
Warrior poets and glory-hounds, these Gilded Aspirants valiantly protect the freehold, to achieve fame and praise.
* ''([[Changeling The Lost Sourcebook|CtL]] 306)<br />''
* ''([[Changeling The Lost Sourcebook|CtL]] 306)<br />''
===Satrapy Of Pearls===
===Satrapy Of Pearls===
 +
{{main|Satrapy of Pearls}}
Pursuers of happiness, these Satraps embrace the arts of buying bartering and selling to possess or offer whatever they desire.
Pursuers of happiness, these Satraps embrace the arts of buying bartering and selling to possess or offer whatever they desire.
* ''([[Changeling The Lost Sourcebook|CtL]] 310)<br />''
* ''([[Changeling The Lost Sourcebook|CtL]] 310)<br />''
===Scarecrow Ministry===
===Scarecrow Ministry===
 +
{{main|Scarecrow Ministry}}
Wielders of fear, these Ministers teach that there are reasons to be afraid by becoming the monsters and urban legends that others fear.
Wielders of fear, these Ministers teach that there are reasons to be afraid by becoming the monsters and urban legends that others fear.
* ''([[Changeling The Lost Sourcebook|CtL]] 313)<br />''
* ''([[Changeling The Lost Sourcebook|CtL]] 313)<br />''
===Squires Of The Broken Bough===
===Squires Of The Broken Bough===
 +
{{main|Squires of the Broken Bough}}
Having lost everything, these Squires fight and die so that others do not have to share in their loss.
Having lost everything, these Squires fight and die so that others do not have to share in their loss.
* ''([[Dancers in the Dusk]] 153)<br />''
* ''([[Dancers in the Dusk]] 153)<br />''
-
===[[Tolltaker Knighthood]]===
+
===Tolltaker Knighthood===
{{main|Tolltaker Knighthood}}
{{main|Tolltaker Knighthood}}
Justified mercenaries, these Knights will accept a bounty provided the cause is just.
Justified mercenaries, these Knights will accept a bounty provided the cause is just.
Line 189: Line 217:
===Twilight Gleaners===
===Twilight Gleaners===
 +
{{main|Twilight Gleaners}}
Guiders of fate, these Soothsayers share their foreknowledge to keep changelings on the right path.
Guiders of fate, these Soothsayers share their foreknowledge to keep changelings on the right path.
* ''([[Dancers in the Dusk]] 156)<br />''
* ''([[Dancers in the Dusk]] 156)<br />''

Revision as of 14:57, 16 April 2016

Contents


The noble orders are a fundamental part of Changeling society. These orders are referred to as "Entitlements," and those who have gained a title are known as "entitled."

An Entitlement may be given to changelings, being a member of an organization. Each has their own history and Entitlements. There is usually a cost associated with becoming a member, either "in game" or a mechanical cost of Glamour and Wyrd.

Advantages

Upon swearing an oath, and therefore joining that order, the changeling gains the benefits of that order. The changeling also gains some changes to their Mien, although its only minor.

Disadvantages

When making dealings with the true fae, a changeling with a title will most probably be noticed before one without. This makes it difficult to avoid the fae.


The Entitlements

Adjucators Of The Wheel

Firm believers of fairness and justice, these Judges strive to bring balance to the world, one case at a time


Ancient And Accepted Order Of Bridgemasons

Expert creators, these Master Builders can construct houses, statues, and castles without the need of tools or workers.


Barony Of The Lesser Ones

Defenders and negotiatiors, these Barons and Baronesses deal with the hobgoblins and hedge beasts, peacefully if possible, violently if necessary.


Bishopric Of Blackbirds

The Bishopric of Blackbirds believe themselves the salvation of the freehold, positioning members to be there when others need them. That is their first stated goal: to assist those poor Lost (which, to most Bishops, constitutes all of them) when necessary.


Bodhisattvas Of The Broken Cage

Spring Court non-conformists, these Agents of Change encourge others to escape the prison of restraint, to become something more.


Bronze Beylik

These select and groom the rulers of the Court.


Charmed Circle

True leaders, these Kings and Queens demonstrate excellence through exceptional decisions and extraordinary actions.

College Of Worms

Students of fate, these Diviners seek out the threads of destiny to form a picture of the future.

Court Of The Solstice

Embracing the in-between, these Courtiers embody and protect the transitions between the seasons.

Duchy Of The Icebound Heart

Potent manipulators, these Dukes and Duchesses refuse to let love and grief rule their life, choosing to control others' emotions instead.

Duchy Of Truth And Loss

Fetch hunters, these Dukes and Duchesses seek out and destroy the fae-created imposters.

Eternal Echoes

Living memories, these Lords and Ladies work to ensure that the Lords of Summert are never forgotten.

Family of Silent Nights

Dreams are overlooked by many, and mortals fail to even recognize a threat from the mind, but if you can’t trust even your dreams, all that remains is madness. The Family claims to recognize this threat, and to move forever to fight it. They are an ancient order, known throughout history by a hundred names. Everywhere they travel, they are known in legends as guardians against nightmares and protectors of sleep, but this is only part of the story. The Family holds the terrifying power to trap dreams, only to release them later against their enemies.

Guild Of Goldspinners

Offerers of opportunity, these Rumpelstiltzkins can provide wealth, for a price.

Guild Of The Sacred Journey

Messengers and couriers, these Sacred Couriers will ensure that any accepted delivery arrives at its destination.

Hedge Wardens

The Hedge Wardens believe there is promise in the Thorns. At the same time, this promise is overshadowed by the vast danger that faces most of those who choose to dare the pathways of the Hedge. Their mission is a simple one, but one that seems insane to many: to tame the local Hedge around the freehold in which they find themselves, to root out and destroy the most dangerous of the region’s Hedge-Beasts, and to keep the trods open so that changelings can escape from Arcadia.

Hound Tribunal

Meters of justice, these Hounds serve justice against those who have wronged the Summer Court.

Knighthood Of The Dragonslayer

Interrogators and spies, these Cavaleiros defend the greater good, by exposing the wiskedness within.

Knighthood Of Utmost Silence

Experts at subterfuge, these Silent Knights help changelings to disappear without a trace, into a new life.

Knights Of The Knowledge Of The Tongue

Exotic gourmands, these Knights de Cuisine wage battle in the kitchen, striving for victory of the palate.

Knights Of The Widow’s Walk

Faceless and nameless, these Sirs and Ladies are the epitome of spies, taking new names ans new faces as necessary.

Legacy Of The Black Apple

Part-beggar and part-diplomat, they interface with the most frightening of enemies, the Gentry, and they negotiate terms. The True Fae can be bound by contracts and pledges just like the Lost. If a Legate can get a Keeper to agree to terms (which are unlikely pleasant but may be more favorable than what was originally “on the table”), then the job is done and the deal is sealed.

Legion Of The Iron Wall

Monitors and defenders of freeholds everywhere, these Legionnaires will stand against their enemies, even at the cost of their own lives.


Lord Sages Of The Unknown Reaches

Scholars and spies, these Lords and Ladies seek to discover the truths of the other supernatural denizens of the World of Darkness.

Lost Pantheon

Self-proclaimed modern gods, these Ancients embody both the gods of old as well as more modern concepts.

Magi Of The Gilded Thorn

Explorers of the Hedge, these Magi seek to discover its secrets and take its power as their own.

Magistrates Of The Wax Mask

Supposed servants, these Magistrates ensure the festivals and events of a freehold are properly enacted.

Margravate Of The Brim

Defenders of the border barches, these Margraves and Margravines protect the freehold while detesting the Courts that rule it.

Office Of Vizieral Counsel

Eternal advisors, these Viziers act as sorceror-advisors to their kings and queens, devoting their magic to their rulers.

Order Of The Hallowed Garden

Reformers and renewers, thes Gardeners strive to create "gardens" where positive ideals can grow while dangerous ones are pruned.


Order Of The Oneirophysics

Miraculous physcians, these Dreamhealers can heal even fatal injuries through the art of dream-wielding.

Parliament Of Victors

Victors through and through, these Noble Champions will succeed at whatever it takes to get what they deserve.

Phantom Tong

Underworld criminals, these Dai Lo foster confusion and chaos to keep the Courtly rulers honest.

Pilgrims Of The Endless Road

Stivers toware personal improvement, these Brothers and Sisters better themselves, often foresaking connections to others in the process.

Sacred Band Of The Golden Standard

Warrior poets and glory-hounds, these Gilded Aspirants valiantly protect the freehold, to achieve fame and praise.

Satrapy Of Pearls

Pursuers of happiness, these Satraps embrace the arts of buying bartering and selling to possess or offer whatever they desire.

Scarecrow Ministry

Wielders of fear, these Ministers teach that there are reasons to be afraid by becoming the monsters and urban legends that others fear.

Squires Of The Broken Bough

Having lost everything, these Squires fight and die so that others do not have to share in their loss.


Tolltaker Knighthood

Justified mercenaries, these Knights will accept a bounty provided the cause is just.


Twilight Gleaners

Guiders of fate, these Soothsayers share their foreknowledge to keep changelings on the right path.


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