Improvised Shield
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Improvised Shield
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| - | Improvised shields should be assumed to offer +1 to Defense. Improvised shields aren’t made for combat and suffer several flaws. First, all attacks made while wielding a improvised shield suffer a –3 penalty. Second, improvised shields lack resilience: an improvised shield will last a number of hits equal to its Structure. An umbrella won’t withstand much damage (Structure 2, destroyed in two hits), but a metal garbage can lid (Structure 4) or wooden chair (Structure 5) may deflect a few blows before destruction. The strength requirement to wield an object as a shield is related to the how much you can lift. If lifting the object to use as a shield would be a Strength Feat (see table on | + | {{Parenttoc|Armor}}Improvised shields should be assumed to offer +1 to [[Defense]]. Improvised shields aren’t made for combat and suffer several flaws. |
| + | * First, all attacks made while wielding a improvised shield suffer a –3 penalty. | ||
| + | * Second, improvised shields lack resilience: an improvised shield will last a number of hits equal to its [[Structure]]. An umbrella won’t withstand much damage (Structure 2, destroyed in two hits), but a metal garbage can lid (Structure 4) or wooden chair (Structure 5) may deflect a few blows before destruction. | ||
| + | * The strength requirement to wield an object as a shield is related to the how much you can lift. If lifting the object to use as a shield would be a [[Strength]] Feat (see table on Strength page) for the user then they aren't strong enough to wield it as a shield. | ||
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===Improvised Shield=== | ===Improvised Shield=== | ||
* Rating 0 versus General | * Rating 0 versus General | ||
* Rating 0 versus Ballistic | * Rating 0 versus Ballistic | ||
| - | * [[ | + | * [[Strength]] Variable |
* [[Pool::Defense]] +1 | * [[Pool::Defense]] +1 | ||
| - | * [[ | + | * [[Speed]] 0 |
* [[Resources]] Cost: Variable | * [[Resources]] Cost: Variable | ||
| - | {{Links|Armor|Parent2=Equipment}}{{#set:Parent=Game Mechanics}}{{Help}}[[Category:Glossary]][[Category:Equipment]] | + | |
| + | {{Links|Armor|Parent2=Equipment}}{{#set:Parent=Game Mechanics}}{{Help}}[[Category:Glossary]][[Category:RAW|{{PAGENAME}}]][[Category:Equipment]] | ||
Latest revision as of 19:26, 8 June 2016
- First, all attacks made while wielding a improvised shield suffer a –3 penalty.
- Second, improvised shields lack resilience: an improvised shield will last a number of hits equal to its Structure. An umbrella won’t withstand much damage (Structure 2, destroyed in two hits), but a metal garbage can lid (Structure 4) or wooden chair (Structure 5) may deflect a few blows before destruction.
- The strength requirement to wield an object as a shield is related to the how much you can lift. If lifting the object to use as a shield would be a Strength Feat (see table on Strength page) for the user then they aren't strong enough to wield it as a shield.
Improvised Shield
- Rating 0 versus General
- Rating 0 versus Ballistic
- Strength Variable
- Defense +1
- Speed 0
- Resources Cost: Variable
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