Structure

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Structure
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An object's Structure is the equivalent of its Health and equals its Durability + Size. An object suffers "wounds" due to damage. Once its Durability is exceeded in total Structure damage suffered, it malfunctions and incurs a -1 penalty when it operates or is used by a wielder.

When all of an object's Structure is lost to damage the item is destroyed. Bashing and lethal damage are considered the same for objects. It doesn't matter what kind of wound is inflicted. If Structure drops to zero, the object is destroyed. The exception applies to a more severe kind of harm called aggravated damage that inhuman entities can inflict.


Repairing Structure

An object's lost Structure points cannot be healed; they must be repaired. Doing so usually requires the Crafts Skill. The Attribute combined with the Skill depends on the task performed.



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