Durability

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Durability
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A factor of the object's material hardness. Successes achieved in an attack roll against an object must exceed the item's Durability before any damage is actually inflicted. Thus, if a door has 1 Durability, any successes achieved in excess of one are counted as damage to the target.


This is information about the mechanic. Durability + Size = Structure

This is information about the mechanic. The Durability rating of supernaturally enhanced items can reduce any aggravated damage done to them. If an object is mundane or ordinary, its Durability is considered zero against attacks that inflict aggravated damage.


Durability Rating Material
1 wood, hard plastic, thick glass
2 stone, aluminum
3 steel, iron, bone[1]
add 1 per reinforced layer




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