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House Rules ● Learning Disciplines & Devotions
Learning a new Discipline means forcing the power of the Blood to manifest in new ways that the character has never felt and can hardly imagine. No mortal can possibly help a character, either. The vampire absolutely must find another Kindred willing to teach her how the Discipline works. -- VtR, p.31
Disciplines
In Clan Disciplines
In-Clan Disciplines (including Bloodline) require no teacher.
Common Disciplines
Out-of-Clan (-not- including Clan 'signature') Disciplines can be 'activated' by a character without a teacher. Each month, the player may roll Blood Potency; once they attain successes equal to twice the total 'dot' level of the Discipline being activated, they may develop/purchase it. The player MUST have the XP required to purchase it before they can begin rolling, and it remains 'in escrow' until the Discipline development is completed. Having a teacher skips this requirement.
Clan 'Signature' Disciplines
Learning a Clan's signature Discipline always requires a character teacher. These are Auspex, Dominate, Majesty, Nightmare, and Protean. The teacher must belong to the respective Clan.
- They cannot be taken at creation and "back-storied".
- They cannot be taught by a Vampire who gained the Discipline through their Bloodline.
Bloodline Disciplines
Bloodline Specific Disciplines cannot be taught to non-bloodline members unless the text specifically states otherwise.
Devotions
Devotions may be developed by a character without a teacher. Each month, the player may roll Int+Occult*; once they attain successes equal to twice the total 'dot' requirement of the Devotion, they may develop/purchase it. The player MUST have the XP required to purchase it before they can begin rolling, and it remains 'in escrow' until the Devotion is completed. Having a teacher skips this requirement.
- Gangrel Clan Weakness does not apply.