Lock Picks
From Edge of Darkness Wiki
Lock Picks
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===Acquisition=== | ===Acquisition=== | ||
* Legal acquisition of explosives requires that your character is a licensed contractor or that he has prerequisite military credentials. (See the [[Status]] Merit.) | * Legal acquisition of explosives requires that your character is a licensed contractor or that he has prerequisite military credentials. (See the [[Status]] Merit.) | ||
| - | * [[ | + | * [[Equipment#Illegal_Access|Illegal Access]] has several options. |
| - | {{Links|Tools|Parent2=Equipment}}{{#set:Parent=Game Mechanics}}{{Help}}[[Category:Glossary]] | + | {{Links|Tools|Parent2=Equipment}}{{#set:Parent=Game Mechanics}}{{Help}}[[Category:Glossary]][[Category:RAW|{{PAGENAME}}]] |
Latest revision as of 19:29, 8 June 2016
![]() World of Darkness Sourcebook p.140 | |
| Durability | 2 |
|---|---|
| Resources | ●●● |
| Size | 1 |
| Structure | 3 |
| Modifier | Dexterity, Larceny Skill |
A set of tools used to trip locks and open doors and windows.
- One kind could be intended for vehicles and another for buildings.
- The tools typically add dice to Dexterity + Larceny rolls.
Acquisition
- Legal acquisition of explosives requires that your character is a licensed contractor or that he has prerequisite military credentials. (See the Status Merit.)
- Illegal Access has several options.
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Facts about Lock PicksRDF feed
| Parent | Tools +, and Game Mechanics + |
| Pool | Dexterity +, and Larceny Skill + |
| Resources | 3 + |
| Source | World of Darkness Sourcebook + |
