Necropolis of Sacramento

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Necropolis of Sacramento
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==New Necropolis==
==New Necropolis==
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[[File:Dark_Temple.jpg|thumb|275px|right|Dark Temple]][[File:Trash_pit.jpg|thumb|275px|right|Trash Pit]][[File:Small_Caldarium.jpg|thumb|275px|right|Caldarium]][[File:Catacombs.jpg|thumb|275px|right|Catacombs]][[File:Bleak_Annals.jpg|thumb|275px|right|Bleak Annals]]
+
[[File:Small_Caldarium.jpg|thumb|275px|right|Caldarium]][[File:Dark_Temple.jpg|thumb|275px|right|Dark Temple]][[File:Trash_pit.jpg|thumb|275px|right|Trash Pit]][[File:Catacombs.jpg|thumb|275px|right|Catacombs]][[File:Bleak_Annals.jpg|thumb|275px|right|Bleak Annals]]
===Haven Entrance===
===Haven Entrance===
-
Appearances can be deceiving.  On the outside, the entrance to the Necropolis appears like a dilapidated house, boarded up and forgotten in a neighborhood of forgotten houses.  The paint is peeled, the shingles are falling off, but inside is a slightly different story.  Clean and taken care of, the building appears most similar to a Kine half-way house.  There's a simple living area, perfect for a gathering with those not allowed into the Deep Kingdom.  Around that room are several small simple rooms, protected from the light to allow new Nosferatu a place to stay.  In a back room, hidden from clear view by strange angles and shadows, stands a metal door with a padlock that serves as the main entrance to the Necropolis.
+
Appearances can be deceiving.  On the outside, the entrance to the Necropolis appears like a dilapidated house, boarded up and forgotten in a neighborhood of forgotten houses.  The paint is peeled, the shingles are falling off, but inside is a slightly different story.  Clean and taken care of, the building is simple and yet refined, with a slight Victorian flair.  There's a simple living area and parlor room, both perfect for gathering with those not yet allowed into the Deep Kingdom.  Around that room are several medium size rooms, protected from the light by sealed windows hidden behind the boarded up facade to allow new Nosferatu a place to stay.  In a back room, hidden from clear view by strange angles and shadows, stands a metal door with a padlock that serves as the main entrance to the Necropolis.
-
*Note to all Nosferatu, Size must remain 3 or below to benefit from [[occultation]], so double check with the Clan before upgrading.
+
'''*Note to all Nosferatu, Do not ungrade the size.  It must remain 3 or below to benefit from [[occultation]].'''
===Caldarium===
===Caldarium===
-
Just beyond the door there is another flight of metal stairs. From there you can over look the jewel of the Necropolis, the Caldarium. It may not seem like much, only a concrete bench with dim lighting. However, there is a peace to location that goes beyond the simple accouterments. The pure water of a pool glistens serenely, reflecting the golden lights set into the wall. Here, the curses of the Nosferatu don't seem as grating or fearful and guests are welcome. [[Alice Hart]] oversees the construction of this area, while also acting as Caretaker for all of the Haunts' underground kingdom.
+
Just beyond the door there is another flight of metal stairs. From there you can over look the jewel of the Necropolis, the Caldarium. Concrete benches sit along the wall while dim lighting sets the necessary mood. Beyond appearances though there is a peace to location that goes beyond its appearance. The pure water of a pool glistens serenely, reflecting the golden lights set into the wall. Here, the curses of the Nosferatu don't seem as grating or fearful and guests are welcome. [[Alice Hart]] oversees this area, while also acting as Caretaker for all of the Haunts' underground kingdom.
 +
 
===The Dark Temple===
===The Dark Temple===
An altar of wax stands as the centerpiece to this site dedicated to the Dark Father. A shallow pool surrounds it with a narrow walkway leading up to the pale dais. There are candles that can be lit and set floating on the water, where they can cause the Beast to twist in fear. It is a place where only the Sanctified can truly be comfortable. [[Kenneth Gilroy]] built this chamber before he even became Bishop. It was here that became a priest in fact. You can still see the holes in the altar where his hands and feet were nailed down.
An altar of wax stands as the centerpiece to this site dedicated to the Dark Father. A shallow pool surrounds it with a narrow walkway leading up to the pale dais. There are candles that can be lit and set floating on the water, where they can cause the Beast to twist in fear. It is a place where only the Sanctified can truly be comfortable. [[Kenneth Gilroy]] built this chamber before he even became Bishop. It was here that became a priest in fact. You can still see the holes in the altar where his hands and feet were nailed down.
===The Trash Pit===
===The Trash Pit===
-
A nexus forms at this spot in the sewers. It may look like standing water but there is a constant and slow flow. Unfortunately, that doesn't clear away any of the refuse that collects here. It's just builds up, creating a place where the Haunts can hunt for supplies. All you have to do is be willing put your arm in the putrid soup and fish around. You're bound to find something of value if you search long enough. [[Garrick Marlon]] maintains the ebb and flow of the Trash Pit and the Nosferatu Priscus has 'recommended' he be shown gratitude if a Haunt rifles through the muck for items.
+
A nexus forms at this spot in the sewers. It may look like standing water but there is a constant and slow flow. Unfortunately, that doesn't clear away any of the refuse that collects here. It's just builds up, creating a place where the Haunts can hunt for supplies. All you have to do is be willing put your arm in the putrid soup and fish around. You're bound to find something of value if you search long enough. [[Garrick Marlon]] maintains the ebb and flow of the Trash Pit and Regent Gilroy has 'recommended' he be shown gratitude if a Haunt rifles through the muck for items.
===Catacombs===
===Catacombs===
-
While still under construction, the catacombs are a twisting, damp maze of sewer passages. In several sections, controlled cave ins have allowed access to the more cramped and harder to navigate older Sacramento run offs, that have sunk naturally over time as cities tend to do. Trick walls have been added. Built at angles so as at a distance, by flashlight, it looks as though the wall is solid. Apparent dead ends that actually lead to a destination. The savvy Kindred might also recognize that such spots offer great kill boxes. Then of course, there's a few closed down tunnels nearby that where any intruders would simply wander off into the dark forever. The whole mess is the idea of [[Jack Carrigan]] and he frequently is found working and wandering the confusing halls of the Catacombs.  
+
The catacombs are a twisting, damp maze of sewer passages. In several sections, controlled cave ins have allowed access to the more cramped and harder to navigate older Sacramento run offs, that have sunk naturally over time as cities tend to do. Trick walls have been added. Built at angles so as at a distance, by flashlight, it looks as though the wall is solid. Apparent dead ends that actually lead to a destination. The savvy Kindred might also recognize that such spots offer great kill boxes. Then of course, there's a few closed down tunnels nearby that where any intruders would simply wander off into the dark forever. [[Robert Cross]] has been the key main in bringing the catacombs to life.
===Bleak Annals===
===Bleak Annals===

Revision as of 19:31, 9 August 2016

Center

The Necropolis of Sacremento was formed by former Reeve Arnold Culler and former Heirophant Dirge. These two kindred grew tired of the political life and the alienation of there clan by the other, more glamorous, clans of Sacramento. With the disappearance of Culler and Dirge, the secrets of the Necropolis were lost.

Recently, Kenneth Gilroy has begun making a new home for the Haunts of Sacramento. He has even managed to get The Deep Kingdom recognized as a Tenurial Domain. While there is a great deal of overlap between the Underground and the Necropolis, one must tread with care, for they are not the same thing.

Contents

New Necropolis

Caldarium
Dark Temple
Trash Pit
Catacombs

Haven Entrance

Appearances can be deceiving. On the outside, the entrance to the Necropolis appears like a dilapidated house, boarded up and forgotten in a neighborhood of forgotten houses. The paint is peeled, the shingles are falling off, but inside is a slightly different story. Clean and taken care of, the building is simple and yet refined, with a slight Victorian flair. There's a simple living area and parlor room, both perfect for gathering with those not yet allowed into the Deep Kingdom. Around that room are several medium size rooms, protected from the light by sealed windows hidden behind the boarded up facade to allow new Nosferatu a place to stay. In a back room, hidden from clear view by strange angles and shadows, stands a metal door with a padlock that serves as the main entrance to the Necropolis.

*Note to all Nosferatu, Do not ungrade the size. It must remain 3 or below to benefit from occultation.

Caldarium

Just beyond the door there is another flight of metal stairs. From there you can over look the jewel of the Necropolis, the Caldarium. Concrete benches sit along the wall while dim lighting sets the necessary mood. Beyond appearances though there is a peace to location that goes beyond its appearance. The pure water of a pool glistens serenely, reflecting the golden lights set into the wall. Here, the curses of the Nosferatu don't seem as grating or fearful and guests are welcome. Alice Hart oversees this area, while also acting as Caretaker for all of the Haunts' underground kingdom.

The Dark Temple

An altar of wax stands as the centerpiece to this site dedicated to the Dark Father. A shallow pool surrounds it with a narrow walkway leading up to the pale dais. There are candles that can be lit and set floating on the water, where they can cause the Beast to twist in fear. It is a place where only the Sanctified can truly be comfortable. Kenneth Gilroy built this chamber before he even became Bishop. It was here that became a priest in fact. You can still see the holes in the altar where his hands and feet were nailed down.

The Trash Pit

A nexus forms at this spot in the sewers. It may look like standing water but there is a constant and slow flow. Unfortunately, that doesn't clear away any of the refuse that collects here. It's just builds up, creating a place where the Haunts can hunt for supplies. All you have to do is be willing put your arm in the putrid soup and fish around. You're bound to find something of value if you search long enough. Garrick Marlon maintains the ebb and flow of the Trash Pit and Regent Gilroy has 'recommended' he be shown gratitude if a Haunt rifles through the muck for items.

Catacombs

The catacombs are a twisting, damp maze of sewer passages. In several sections, controlled cave ins have allowed access to the more cramped and harder to navigate older Sacramento run offs, that have sunk naturally over time as cities tend to do. Trick walls have been added. Built at angles so as at a distance, by flashlight, it looks as though the wall is solid. Apparent dead ends that actually lead to a destination. The savvy Kindred might also recognize that such spots offer great kill boxes. Then of course, there's a few closed down tunnels nearby that where any intruders would simply wander off into the dark forever. Robert Cross has been the key main in bringing the catacombs to life.

Bleak Annals

To feed the needs of research and the mind Joseph Greenberg developed the Library of the Necropolis. The space is stone, as if carved out of the walls itself, with shelves that tilt slightly at unusual and yet, artistic angles. There's a cold unnaturalness to the space that is only offset ever so much by it's attempt at a modern tone. The ceiling though, for both the upper and lower floors, are just a little too short for one to comfortably stand. Good thing the room contains several couches to enjoy the books or tomes in. If only the light in the room was more conducive to reading, or if the couches were...fresher.

  • Bleak Annals Specialties: Sacramento Kindred History x2

Old Necropolis

Sewer Entry

The trio proceeds into the sewer, and... it's a concrete tube. Which is pretty all that can be said about such a thing, other than the steady flow of water. That's a rippling black ribbon that reflects light, at times things float by; flotsam, jetsam, dead rats, small toys, clumps of paper... Definitely nothing you'd want to investigate more thoroughly.
Eventually they find where Ajax began. The sewer opens into a transverse connecting several drainways, and overhead is a metal grate. It's impossible to hear much with the soft echoes of running and dripping water, but things seem calm 'topside'. The transverse connects on the other side to two sewer tunnels.
Again, Brenn notes the green and blue alphanumerics labeling the tunnels[1].


Train Station

The tunnel opens into an unusual scene that Conner and Brenn have seen before; the ceiling rises and the walls widen into a large underground chamber, in which an old railroad car sits to one side. The room is pitch black; A worn, dirty couch is next to the train, and there's a piano[2].



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