Silver Road Gifts

From Edge of Darkness Wiki

Silver Road Gifts
Jump to: navigation, search
War Against the Pure.jpg
War Against the Pure p. 144
Auspice, Lodges & Tribes
This box: view · talk

This Gift list is only open to those who have been initiated into a crusade by the Rite of the Silver Road. This list further bolsters the power of Forsaken, making them implacable foes of Luna’s enemies, granting them increased powers related to the Moon and the Hisil.

Contents

Gift List

• Luna’s Grace

Uratha on the Silver Road may ask for Luna’s help to resist the effects of others who would turn the Uratha from the Silver Road. By offering her a sacrifice of Essence, the Uratha strengthens Luna’s bonds to himself for a short time, intensifying his resolve in her cause.

During this period of grace, the Forsaken’s Primal Urge score is considered two higher for the purposes of resisting any magical attempt at deception or coercion. The Gift’s effects last for the scene.

•• Lunar Martyr

Use of this Gift suppresses the automatic flight instinct when in Death Rage. The Uratha who falls into Death Rage while under the effects of this Gift only flees when she has one (instead of three) wounds left (see Werewolf: The Forsaken, p. 174). This Gift is dangerous to both the Uratha and her allies, but is often used in instances when the Uratha fears overwhelming odds and wishes to do as much damage as possible.

This is information about the mechanic. This Gift lasts for a scene.

••• Leap the Moon

This powerful Gift calls upon the Lunes to create a tunnel through the Gauntlet and Hisil. The Forsaken can suddenly disappear and reappear nearby, getting the drop on his opponents or moving through solid walls. The Uratha seemingly walks into nothing and steps out somewhere else. (The target of an attack surprised by this Gift normally loses his or her Defense.)

The Uratha’s travel is limited by the nature of the Shadow, rather than physical obstacles in this world. A wall that exists in the Hisilmay block the Forsaken’s progress, while a bank vault in this world, with no spirit reflection, offers no impediment whatsoever.

Use the modifiers for stepping sideways (see Werewolf: The Forsaken, p. 250) per normal.

Roll results

  • Dramatic Failure: The Uratha is deposited in the Hisil by the offended Lunes and left high and dry.
  • Failure: The Gift fails.
  • Success: The length of the tunnel is equal to the number of successes times two in yards or the Forsaken’s Speed, whichever is lower.
  • Dramatic Success:The length of the tunnel is equal to the number of successes times two in yards plus the Uratha’s Speed.

•••• Silverpelt

This potent Gift turns the tips of many individual strands of hair in the Uratha’s pelt into silver needles. The more powerful the Uratha, the more hair is transformed. Uratha who touch the character suffer an automatic attack. The damage counts as silver (aggravated to werewolves). Any attacker making Brawl or Weaponry attacks, or locked in a grapple ith the character, suffers this attack. This is only useful in Gauru, Urshul and Urhan forms.

Roll Results

  • Dramatic Failure:The silver fur grows inward for an instant. The Uratha suffers an aggravated wound.
  • Failure:The Gift fails.
  • Success:Random strands of hair are transformed into silver needles. The effect lasts for one turn per success. Roll the character’s Primal Urge as silver damage against any werewolf making bodily contact with the Gift user. The attacker (the person doing the touching) gains the effect of armor against this damage, but not Defense.
  • Dramatic Success: The needles gain Armor Piercing 2.

••••• Five Faces of Luna

This Gift bathes the Uratha in the area with the light of her auspice, allowing her to function as if the moon is in her auspice phase for the scene. Anyone viewing the moon behind an Uratha using this Gift sees the moon as a rosette of each of its five phases.

Roll Results

  • Dramatic Failure:Luna turns her back on the Uratha; any and all allies within 10 yards lose any benefit of the moon’s phase for the scene.
  • Failure:The Gift fails.
  • Success:All allies within a number of yards equal to the successes rolled are affected by this Gift. This radiance moves with the Gift user for the duration.
  • Dramatic Success:The area is doubled.
Personal tools
Namespaces
Variants
Actions
Navigation
games
Toolbox