Ghoul
From Edge of Darkness Wiki
Ghoul
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* If the Ghoul's Regnant is an active member of a Bloodline during character creation then the Bloodline's Disciplines are all considered in-clan for the Ghoul too. | * If the Ghoul's Regnant is an active member of a Bloodline during character creation then the Bloodline's Disciplines are all considered in-clan for the Ghoul too. | ||
| - | * A regnant that is part of a Covenant may teach a Ghoul that Covenant's Discipline. | + | * A regnant that is part of a [[Covenant]] may teach a Ghoul that Covenant's Discipline. |
| - | * A ghoul can never learn the Coils of the Dragon. | + | * A ghoul can never learn the [[Coils of the Dragon]]. |
| - | * A Vampire wishing to create a Ghoul must feed a Mortal at least a single Vitae and invest a point of Willpower to augment the the Ghoul with the mystic force needed. | + | * A Vampire wishing to create a Ghoul must feed a Mortal at least a single Vitae and invest a point of [[Willpower]] to augment the the Ghoul with the mystic force needed. This Willpower expenditure represents the creation of an artificial state. |
| - | + | * Upon becoming a Ghoul a mortal stops ageing. | |
* A ghoul requires at least one Vitae per month to sustain the state. | * A ghoul requires at least one Vitae per month to sustain the state. | ||
* A Ghoul gains 1 [[Attributes|Attribute]] dot in their regnant's [[clan]]'s favored Attribute<ref>[[Ghouls]], p.69</ref>. | * A Ghoul gains 1 [[Attributes|Attribute]] dot in their regnant's [[clan]]'s favored Attribute<ref>[[Ghouls]], p.69</ref>. | ||
* A Ghoul gains 2 [[Disciplines|Discipline]] dots. One of those dots must be the first dot in the physical Discipline that is in clan for his regnant<ref>[[Ghouls]], p.69</ref>. | * A Ghoul gains 2 [[Disciplines|Discipline]] dots. One of those dots must be the first dot in the physical Discipline that is in clan for his regnant<ref>[[Ghouls]], p.69</ref>. | ||
| + | * A ghoul cannot have more [[Vitae]] than he has dots of [[Stamina]]. | ||
| + | * A ghoul cannot spend more than one Vitae in a single [[Turns|turn]], no matter how old he is or how potent his regnant’s blood is. | ||
| + | * A ghoul is aware of how close to depleting his Vitae resources he is at all times. | ||
| + | * A ghoul can use Vitae for [[Vitae#Physical_Augmentation|Physical Augmentation]]. | ||
| + | * A ghoul can use Vitae for [[Vitae#Healing_Wounds|Healing Wounds]]. | ||
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{{main|Auras}} | {{main|Auras}} | ||
The only supernatural effect that Vitae has on a ghoul’s body that makes him demonstrably different from the mortals around him (other than the respite from aging) is its effect on his aura. A ghoul’s aura looks much like any other mortal’s aura, though it’s likely to be shot through with deep red and bright green and somewhat weak and muted (see [[Vampire The Requiem Sourcebook|VtR]] p. 120). Yet if one looks closely enough with [[Aura Perception]], one might notice veins in the ghoul’s aura that are as pale as a vampire’s aura normally is. The distinction of a pale streak in a weak and muted aura is an especially fine one, though, levying an additional –2 penalty to the user’s Aura Perception roll. | The only supernatural effect that Vitae has on a ghoul’s body that makes him demonstrably different from the mortals around him (other than the respite from aging) is its effect on his aura. A ghoul’s aura looks much like any other mortal’s aura, though it’s likely to be shot through with deep red and bright green and somewhat weak and muted (see [[Vampire The Requiem Sourcebook|VtR]] p. 120). Yet if one looks closely enough with [[Aura Perception]], one might notice veins in the ghoul’s aura that are as pale as a vampire’s aura normally is. The distinction of a pale streak in a weak and muted aura is an especially fine one, though, levying an additional –2 penalty to the user’s Aura Perception roll. | ||
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Revision as of 17:23, 26 March 2016
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