Spell Factors
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Spell Factors
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{{header|mta}}{{Mage/Spells}} | {{header|mta}}{{Mage/Spells}} | ||
| - | ===Patterns=== | + | ===Patterns (Targets)=== |
'''Spells are targeted against one or more creatures or objects'''. The magic is woven directly into that target’s Pattern, bypassing any intervening obstacles. Two questions to consider are: How many targets are to be affected, and how big is each target? | '''Spells are targeted against one or more creatures or objects'''. The magic is woven directly into that target’s Pattern, bypassing any intervening obstacles. Two questions to consider are: How many targets are to be affected, and how big is each target? | ||
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| - | ===Instant Casting=== | + | ===[[Instant]] Casting=== |
| - | + | Increasing basic spell factors is accomplished by assessing a penalty on the spellcasting roll. Extra successes enhance the primary factor only. To enhance the other factors, you must assign dice penalties before the roll is made. '''Note that only successes can increase the primary factor'''.<ref>[[Mage The Awakening Sourcebook|Mage]], p.118</ref> | |
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| + | ===[[Extended]] Casting=== | ||
| + | Extra factors are gained by adding more successes to the target number. An extended casting spell is not activated until the required successes for all the stated factors are attained. Unlike an instant casting, no factor needs to be declared primary; successes are allocated as needed among all factors to achieve the target number for the spell. | ||
| + | * A mage might wish to quit early and accept a weaker spell, or keep going and make a stronger spell once he has attained enough successes. In either case, '''a [[Willpower]] point must be spent to alter the Imago''' or else lose all accumulated successes<ref>[[Mage The Awakening Sourcebook|MtA]], p.121</ref>. | ||
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| - | {{Links|Spells}}{{footer|mta}}[[Category:Glossary]] | + | {{Links|Spells}}{{footer|mta}}[[Category:Glossary]][[Category:RAW|{{PAGENAME}}]] |
Latest revision as of 19:35, 8 June 2016
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