Mage ●
Spells ● Follow Through (Redirected from
RAW:Follow Through)
The mage can step through a nearby spatial doorway (such as one created with the Portal spell) to its point of destination. He can follow such a doorway only to its original terminus. In other words, the mage using this spell has no choice but to go exactly where the previous spatial door went. This limitation can obviously prove to be quite problematic if the passage leads to, say, a room full of heavily armed men or an active volcano.
The mage suffers penalties based on distance as if he were scrying.
| This Spell, as written, is restricted to Sensory Range.
This spell may be cast Sympathetically with all the penalties associated with Sympathetic Casting: Vulgarity, Dice pool Modifier and Mana Cost
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Successes apply to the Duration factor [1], which must equal or exceed the time elapsed since the door was opened. For example, the spell requires a Duration factor of four successes to open a portal that has been closed for 24 hours (with Space ●●●, four successes covers doors that were opened up to one month ago).
Mysterium Rote: Taking the Road Once Traveled
It occasionally happens that a trail ends at an old (or perhaps even recent) doorway in Space and the only thing to do is turn back or move forward and hope for the best. Mages of the Mysterium use this rote to pursue Artifacts and lore, seeking them through the many lapsed portals riddled through the Tapestry.
Ancient Lands Pentalogy Rote: Walking Between Worlds [2]
Soter watches as one of the
Sacred Bibliomancers crosses the threshold into the Great
Library and learns this spell, allowing him to navigate the
instantaneous wasteland of the soul that lies between the
mortal world and the Great Library, which exists between
day and night.