Spell Factors

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Spell Factors
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Spellcasting
Spells
Improvised
Rotes
Rituals
Combined Spells
Prepared Spells
Sympathetic Spells
Spell Factors
Potency
Duration
Transitory
Concentration
Prolonged
Lasting
Targets
Aimed Spell
Area-Affecting
Pattern Spell
Spell Aspect
Covert
Vulgar
Paradox
Disbelief
Unraveling
Spell Index
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Contents

Patterns

Spells are targeted against one or more creatures or objects. The magic is woven directly into that target’s Pattern, bypassing any intervening obstacles. Two questions to consider are: How many targets are to be affected, and how big is each target?


Area-Affecting

Some spells apply to an area or radius rather than to one or more discrete targets. For example, spells that create light or darkness or that transform the properties of the air or ground are usually area-affecting spells. If the sole aim of a spell is to affect a lot of people or a large object, the caster should have to contend with multiple targets and/or increased target Size. The effect should determine whether the spell is Area-Affecting, regardless of the caster’s intent.[1]


Instant Casting

Increasing basic spell factors is accomplished by assessing a penalty on the spellcasting roll. Extra successes enhance the primary factor only. To enhance the other factors, you must assign dice penalties before the roll is made. Note that only successes can increase the primary factor.[2]


Extended Casting

Increasing basic spell factors is accomplished by accumulating additional successes spellcasting roll(s). Extra successes enhance the primary factor only. To enhance the other factors, you must assign dice penalties before the roll is made. Note that only successes can increase the primary factor.[3]


Spell Factors

Template:Tables/Spell Factors Instant


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