These Gifts enhance the Elodoth’s ability to observe and pass judgment. A skilled Elodoth can gain a great
understanding of a foe, enough to exploit a weakness personally or reveal it to his pack.
See the Spirit Brands (•)
The spirit brands that denote the Forsaken’s Renown are visible to any spirit, and burn with silver light when
the Forsaken enter the Shadow Realm. This Gift allows the Elodoth to look with a spirit’s eyes, seeing the brands
of Renown while he and his target are in the physical world. In this manner, he can determine how Renowned a
werewolf is in general, whether she is Forsaken or Pure, or even if she has been initiated into either faction.
Roll Results
- Dramatic Failure: The Elodoth’s vision clouds. He may not attempt to use this Gift again for the remainder of the scene.
- Failure: The Elodoth must rely on his physical senses.
- Success: The Elodoth is able to read the spirit brands of the subject, gauging roughly how much Renown the subject possesses and in what categories. The spirit brands of a Forsaken werewolf burn like silver, while the brands of a Pure werewolf appear to be massive scars that glow faintly with internal heat.
- Exceptional Success: The Gift remains in effect for a full minute, allowing the Elodoth to glance over multiple subjects or to make an accurate survey of a single subject’s Renown.
Damning Tounge (••)
The Elodoth has many tricks up his sleeve for judging and ensnaring prey, but this is arguably one of the most
unusual. By invoking the Judge’s Moon, the Elodoth attempts to have his prey damn herself with her own words.
Once the Half-Moon manages to establish a link with a target, whatever she says, he says; he recounts her half of
a phone conversation even as she says it, or repeats the orders she gives to her underlings. The typical use for this
Gift is to spy on a target, the Elodoth repeating her words to the pack as the Irraka advances to watch her actions.
However, some Elodoth even use it as an intimidation tactic. When confronted with a person (or werewolf)
seemingly able to read your thoughts, it puts a subject at a disadvantage for the conversation.
The Elodoth must have line of sight to his target in order to invoke this Gift, but need not maintain line of sigh tin order to maintain the effects.
Pangs of Guilt (•••)
Everyone is guilty of something. This Gift calls on the Judge’s Moon to set things “right” by revisiting a person’s
cruelties on them; even tiny thefts and callous words can stab like knives. The more skeletons in the target’s closet,
the more pain that is visited upon him.
The Gift user subtracts the target’s Harmony (or Morality, Humanity or whatever trait fills that particular role)
from his dice pool. This Gift cannot be used on animals, spirits, Hosts or other creatures that do not possess such
a trait. Though a low Morality score reflects a character’s general comfort level with being increasingly cruel or
callous to others, this Gift bypasses such mental defenses. It insinuates itself into a target’s mind and assails her with
unfamiliar feelings of empathy for others. A solipsistic serial killer who ordinarily could not even conceive of other
human beings as creatures with their own emotions can be brought low as he learns otherwise.
Anticipation (••••)
This Gift heightens the Elodoth’s powers of observation and understanding to the point that he can predict
his target’s actions with uncanny accuracy. He can half-glimpse a strike before his opponent makes it, guess which
way his target is going to run, even guess a password as his target moves to type it in.
Curse of Talion (•••••)
An eye for an eye; a tooth for a tooth. This is the law of Talion. The greatest Gift of the Judge’s Moon grants the
Elodoth the ability to curse a target with a punishment reflecting the suffering visited on the target’s victims. A
rapist may be mutilated, a murderer may die on the spot. The Elodoth has no control over what form the Curse of
Talion may take — he simply opens the floodgates and lets the half-moon’s idea of punishment flow out.
This Gift can be used only once against any given target, even if it fails. The gift may also only be used on the night of the half-moon