Mage Armor
From Edge of Darkness Wiki
Mage Armor
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{{header|mta}}{{Mage/Index}} | {{header|mta}}{{Mage/Index}} | ||
- | Mage 2E introduces radical changes to the various types of Shields/Armors that can be cast. We'll be play-testing these for some time before | + | Mage 2E introduces radical changes to the various types of Shields/Armors that can be cast. We'll be play-testing these for some time before fully introducing them. During the three month play-test, players may choose whether to use the 1E or 2E version of their Armor(s). |
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- | + | Mage Armor is now an 'Attainment' that becomes available with the second dot of an Arcana and no longer spells. So there are both changes to how Armor interacts with the system at large as well as how it can be used: | |
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+ | ===Attainments=== | ||
+ | * An Attainment is not visible to [[Mage Sight]]. | ||
+ | * An Attainment and cannot be Dispelled. | ||
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+ | ===Activation=== | ||
* 2E Armor requires 1 [[Mana]] to activate and is [[Reflexive]]. | * 2E Armor requires 1 [[Mana]] to activate and is [[Reflexive]]. | ||
* 2E Armor has no 'full day' option. | * 2E Armor has no 'full day' option. | ||
* 2E Armor cannot be 'stacked' -- only one Armor is allowed to be active. | * 2E Armor cannot be 'stacked' -- only one Armor is allowed to be active. | ||
- | * 2E Armor can | + | * 2E Armor can Reflexively changed at the beginning of a Turn, for an additional 1 Mana. |
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- | See table below. | + | See table below for specific effects. Remember that 'Armor' always applies to Firearms attacks. |
{{clear}} | {{clear}} |
Revision as of 16:11, 31 March 2017
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