Ventrue
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Ventrue
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{{VHR|[[Ventrue]] may optionally replace [[Animalism]] with [[Vigor]] as an in-Clan [[Discipline]]. Please notify the Vampire Storytellers at character creation if this option is exercised.}} | {{VHR|[[Ventrue]] may optionally replace [[Animalism]] with [[Vigor]] as an in-Clan [[Discipline]]. Please notify the Vampire Storytellers at character creation if this option is exercised.}} | ||
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+ | ===Weakness=== | ||
+ | Power corrupts, and among the Ventrue, even the thirst for power can corrode an ambitious Kindred’s moral bearings. Over time, some Ventrue grow paranoid, ever more wary of rivals’ desires (real or imagined) for their own holdings. Others become willing to do whatever it takes to acquire the smallest iota of additional power. Still others turn inward, delude themselves as to their ability and importance, or trouble their minds with other maladies. Ventrue Kindred suffer a -2 penalty to [[Humanity]] rolls to avoid acquiring [[Derangements]] after a failed degeneration roll. | ||
Revision as of 17:25, 6 May 2016
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