Psychic Assault
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- | {{Mage/Spell | + | {{[[Mage]]/Spell |
|Name=Psychic Assault | |Name=Psychic Assault | ||
- | |Source = Mage The Awakening Sourcebook | + | |Source = [[Mage]] The Awakening Sourcebook |
|Pages = p.212 | |Pages = p.212 | ||
- | |Death = | + | |[[Death]] = |
- | |Fate = | + | |[[Fate]] = |
- | |Forces = | + | |[[Forces]] = |
- | |Life = | + | |[[Life]] = |
- | |Matter = | + | |[[Matter]] = |
- | |Mind = 3 | + | |[[Mind]] = 3 |
- | |Prime = | + | |[[Prime]] = |
- | |Space = | + | |[[Space]] = |
- | |Spirit = | + | |[[Spirit]] = |
- | |Time = | + | |[[Time]] = |
}} | }} | ||
- | The mage can perform a crude psychic assault, causing psychic trauma that translates into damage on a victim’s body as neurons misfire and muscles spasm damagingly. | + | The [[mage]] can perform a crude psychic assault, causing psychic trauma that translates into damage on a victim’s body as neurons misfire and muscles spasm damagingly. |
* Practice: [[Spell Practice::Fraying]] | * Practice: [[Spell Practice::Fraying]] | ||
- | * [[Action]]: [[Action::Instant]]; subtract target’s Resolve | + | * [[Action]]: [[Action::Instant]]; subtract target’s [[Resolve]] |
- | * [[Duration]]: Lasting | + | * [[Duration]]: [[Lasting]] |
* '''Aspect:''' [[Spell Aspect::Covert]] | * '''Aspect:''' [[Spell Aspect::Covert]] | ||
* Cost: [[Cost::None]] | * Cost: [[Cost::None]] | ||
- | Successes inflict bashing damage on a one-for-one basis. | + | Successes inflict [[bashing]] damage on a one-for-one basis. |
- | This spell also affects vampires, even though their brains might not function in the same manner as living creatures’; their minds are still susceptible to the Mind Arcanum. | + | This spell also affects vampires, even though their brains might not function in the same manner as living creatures’; their minds are still susceptible to the [[Mind]] Arcanum. |
- | Adamantine Arrow Rote: Psyche’s Dart | + | [[Adamantine Arrow]] [[Rote]]: Psyche’s Dart |
- | * Dice Pool: [[Pool::Resolve]] + [[Pool::Intimidation Skill|Intimidation]] + [[Pool::Mind]] – Resolve | + | * Dice Pool: [[Pool::Resolve]] + [[Pool::Intimidation Skill|Intimidation]] + [[Pool::Mind]] – [[Resolve]] |
- | There are those who think the Adamantine Arrow is nothing more than a gang of thugs who brandish vulgar magic in the name of peace. Most mages of that order are content to allow detractors such illusions, keeping their silence about rotes such as this one. Often dismissed as a seizure or other neurological ailment, this magic constitutes a potent weapon in the Arrow arsenal. In fact, it is so effective and discrete that it is used, in one form or another, by most mages sufficiently skilled in the Mind Arcanum. | + | There are those who think the [[Adamantine Arrow]] is nothing more than a gang of thugs who brandish [[vulgar]] magic in the name of peace. Most mages of that [[order]] are content to allow detractors such illusions, keeping their silence about [[rotes]] such as this one. Often dismissed as a seizure or other neurological ailment, this magic constitutes a potent weapon in the Arrow arsenal. In fact, it is so effective and discrete that it is used, in one form or another, by most mages sufficiently skilled in the [[Mind]] Arcanum. |
- | Ancient Lands Pentalogy Rote: Scathing Deceit <ref>[[Grimoire of Grimoires]] p28</ref> | + | [[Ancient]] Lands Pentalogy [[Rote]]: Scathing Deceit <ref>[[Grimoire of Grimoires]] p28</ref> |
* Dice Pool: [[Pool::Presence]] + [[Pool::Subterfuge Skill]] + [[Pool::Mind]] | * Dice Pool: [[Pool::Presence]] + [[Pool::Subterfuge Skill]] + [[Pool::Mind]] | ||
During the final battle between | During the final battle between | ||
- | the Four Lords and Soter’s allies, the Regent in Silver’s lies | + | the Four Lords and Soter’s [[allies]], the [[Regent]] in Silver’s lies |
sear themselves into the brains of those who hear him, | sear themselves into the brains of those who hear him, | ||
- | thanks to his use of this Silver Ladder rote. | + | thanks to his use of this [[Silver Ladder]] [[rote]]. |
{{footer|mta}} | {{footer|mta}} |
Revision as of 04:23, 30 March 2016
{{Mage/Spell |Name=Psychic Assault |Source = Mage The Awakening Sourcebook |Pages = p.212 |Death = |Fate = |Forces = |Life = |Matter = |Mind = 3 |Prime = |Space = |Spirit = |Time = }}
The mage can perform a crude psychic assault, causing psychic trauma that translates into damage on a victim’s body as neurons misfire and muscles spasm damagingly.
- Practice: Fraying
- Action: Instant; subtract target’s Resolve
- Duration: Lasting
- Aspect: Covert
- Cost: None
Successes inflict bashing damage on a one-for-one basis.
This spell also affects vampires, even though their brains might not function in the same manner as living creatures’; their minds are still susceptible to the Mind Arcanum.
Adamantine Arrow Rote: Psyche’s Dart
- Dice Pool: Resolve + Intimidation + Mind – Resolve
There are those who think the Adamantine Arrow is nothing more than a gang of thugs who brandish vulgar magic in the name of peace. Most mages of that order are content to allow detractors such illusions, keeping their silence about rotes such as this one. Often dismissed as a seizure or other neurological ailment, this magic constitutes a potent weapon in the Arrow arsenal. In fact, it is so effective and discrete that it is used, in one form or another, by most mages sufficiently skilled in the Mind Arcanum.
Ancient Lands Pentalogy Rote: Scathing Deceit [1]
- Dice Pool: Presence + Subterfuge Skill + Mind
During the final battle between the Four Lords and Soter’s allies, the Regent in Silver’s lies sear themselves into the brains of those who hear him, thanks to his use of this Silver Ladder rote.
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Action | Instant + |
Cost | None + |
Pool | Resolve +, Intimidation Skill +, Mind +, Presence +, and Subterfuge Skill + |
Spell Aspect | Covert + |
Spell Practice | Fraying + |