Sensory Range
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Sensory Range
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'''Sensory Range''' is defined as: | '''Sensory Range''' is defined as: | ||
Anything within a mage’s immediate sensory perception<ref>[[Mage The Awakening Sourcebook|Mage]], p.21</ref>. | Anything within a mage’s immediate sensory perception<ref>[[Mage The Awakening Sourcebook|Mage]], p.21</ref>. | ||
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Most spells rely on a mage’s mundane senses. He can cast a spell on any target distinguishable by sight, hearing or touch and who’s in the mage’s presence. If there’s some question as to whether or not the mage can distinguish the target, the Storyteller may apply a penalty to the mage’s spellcasting pool. If a mage cannot see his target, the rules for listening<ref>[[World of Darkness Sourcebook|WoD]], pp. 166-167</ref> can be used to target someone through sound, which usually involves penalties for concealment. Likewise, if he’s got advanced olfactory senses, the rules for smelling<ref>[[World of Darkness Sourcebook|WoD]], p. 166</ref> can be used. Neither of these methods is as ideal as sight, since even the best attempt to pinpoint a target gives him partial concealment (a –2 dice penalty if the mage gets an exceptional success on his listening or smelling attempt)<ref>[[Mage The Awakening Sourcebook|Mage]], p.114</ref>. | Most spells rely on a mage’s mundane senses. He can cast a spell on any target distinguishable by sight, hearing or touch and who’s in the mage’s presence. If there’s some question as to whether or not the mage can distinguish the target, the Storyteller may apply a penalty to the mage’s spellcasting pool. If a mage cannot see his target, the rules for listening<ref>[[World of Darkness Sourcebook|WoD]], pp. 166-167</ref> can be used to target someone through sound, which usually involves penalties for concealment. Likewise, if he’s got advanced olfactory senses, the rules for smelling<ref>[[World of Darkness Sourcebook|WoD]], p. 166</ref> can be used. Neither of these methods is as ideal as sight, since even the best attempt to pinpoint a target gives him partial concealment (a –2 dice penalty if the mage gets an exceptional success on his listening or smelling attempt)<ref>[[Mage The Awakening Sourcebook|Mage]], p.114</ref>. | ||
- | * Mundane senses can be enhanced with spells, but | + | * Mundane senses can be enhanced with spells, but only '''[[Special:SearchByProperty/Spell-20Practice/Unveiling|Unveiling]]'''<ref>[[Mage The Awakening Sourcebook|MtA]], p. 131</ref>. '''Knowing''' Spells '''cannot''' extend Sensory Range<ref>[[Tome of the Mysteries|TotM]], p. 19</ref>. For example, [[Nightsight]] may be used to see in the dark: sight is still a mundane sense. However, one could not use [[Sense Consciousness]] to Target a person which cannot be otherwise seen, heard, touched, or smelled: such a spell is not a mundane sense. |
* Targeting by sound or odor is penalized as if Concealed<ref>[[World of Darkness Sourcebook|WoD]], p. 162</ref>. | * Targeting by sound or odor is penalized as if Concealed<ref>[[World of Darkness Sourcebook|WoD]], p. 162</ref>. | ||
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Latest revision as of 18:11, 28 March 2017
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